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Regions The Seppun Temples Unique After you bring a Personality into play from this Province, you may attach a Follower to that Personality from your hand, paying all costs. Reduce the Follower's Gold cost by 4, to a minimum of 1. "Toturi Tsudao has declared herself Empress, and Kyuden Seppun is her new capital. Those who would serve her should find her there." - Doji Jotaro Togashi's Shrine Unique This Province does not hold Dynasty cards. (do not refill it) Limited: Bow Togashi's Shrine and discard a card to get an Elemental Ring from your deck or discard pile, show it to everyone, and put it in your hand. "Grandfather, grant me guidance." - Togashi Satsu Events Blood Money For the rest of the game, a player who controls no Shadowlands cards may waive the Honor Requirements of Personalities aligned with his or her Faction by raising their Gold cost by 2 before bringing them into play. "Find her, Yutaka, and I will give you gold. Kill her, and I will give you the Tsuruchi family." Broken Words The next time this game a Personality issues a challenge and loses that duel, that Personality's controller loses 7 honor. "If this alliance is to be, Doji Kurohito, I would have words with you first." The Master of Fire's stern words brooked no argument. Favor for a Favor Bow one of your Courtier Personalities, pay 1 Gold, and target an opponent to gain Honor equal to the Courtier's printed Personal Honor. That opponent may draw a card. "I will lead you to the City of Night, Naseru," Shono said reluctantly, "but I doubt you are prepared for what you will find there." Hand of the Shogun Target an opponent, who then targets two of your Personalities. Each one gains Cavalry if he or she does not have it, or +2F if he or she does. These effects last until the start of your next turn. "If Kaneka wants to keep the Yasuki lands so badly, then he can guard them as we do." - Hida Shara Inferno Until the beginning of your next turn, Personalities may not be targeted with Limited actions. This includes lobbying and attaching cards from players' hands. Watching the city burn was like watching a brother die, but Matsu Nimuro knew his duty. Kansen Haunting Until the beginning of your second turn from now, any Personality who casts a Spell or Kiho bows after casting it and may not straighten until after his or her controller's next Straighten Phase. These effects happen even if the Spell or Kiho is canceled. "The ghosts of those who serve Fu Leng roam freely, fearless of the Fortunes' wrath." - Isawa Mitako Pulse of the Black River For the rest of the game, each player gains 2 Honor for each Shadowlands card that player destroys during a battle or duel through actions or resultion, in addition to other results. That player then selects one Personality surviving that battle or duel to permanently gain the Shadowlands trait, if possible. "Daigotsu may have retreated from Otosan Uchi, but now Fu Leng lays siege to Heaven itself." Run For Your Lives! Until your Events Phase two turns from now, Fear effects send their targeted units home in addition to producing their normal effects if the Fear strength is greater than or equal to the targeted Personality's Force (and the Personality is not immune to Fear). The Shogun's Lion troops met the armies of Kyofu on the field, and for the first time they felt true fear. Song of Corruption Shadowlands For the rest of the game, Shadowlands Personalities have +1C while in duels, and each time a non-Shadowlands Personality enters a duel, the Personality's controller may permanently give him or her the Shadowlands trait and lose 2 Honor. "Those who hear and answer the song discover the truth the Empire denies." - Daigotsu Using the Wish Give one of your Personalities Force and Chi bonuses equal to the Personality's printed Force and Chi until the beginning of your next turn. Destroy the Personality at the beginning of your next turn. "Foolish boy!" Taeruko hissed. "You cannot know power without wisdom!" "Silence, old woman," Aikune replied. Vengeful Dead Select an Honorable or Dishonorable Dead Personality in your discard pile who was destroyed by another player's card effect and remove it from the game to destroy a Personality in play. You may then shuffle this Event into your Dynasty deck instead of discarding it. This Event resolves each time it's revealed, for all players. Holdings Carrion's Breath 2G Shadowlands - Lose 1 Honor. Bow Carrion's Breath to produce 2 Gold. Open: Bow Carrion's Breath and target a unit to raise the strength of all Fear effects on cards in that unit by 1 for the rest of the turn. "That place turns even the Kuni pale with dread." Ch'tppu'kich 3G Great Shining Hoard - Unique Bow Ch'tppu'kich to produce 2 Gold. Battle: Bow Ch'tppu'kich to switch the printed Force of a Ratling Follower and an opposing non-Ratling Follower. "Where did you find all of this loot?" Hio asked. The Nezumi only cackled. Dojo Raiden 3G Unique Bow Dojo Raiden to produce 2 Gold. Open: Bow Dojo Raiden to increase all numerals on all Followers attached to a target Mantis Clan Personality by 1 and give those Followers the Naval trait. "Why is this called the room of one thousand falls?" Eye of the Needle 2G Forest Bow Eye of the Needle to produce 2 Gold. Bow Eye of the Needle to produce 2 Gold and gain 1 Honor if you are paying for a non-Shadowlands Creature. "I cannot return, mother," Kiyo said. "I love him." Fields of Grain *G Farm - Fields of Grain's printed Gold cost equals the number of Provinces you control. Bow Fields of Grain to produce Gold equal to the number of Provinces you control, minus one. Golden Sun Plain had not known a farmer's hand in centuries. At Tsudao's command, the lush fields were put to use feeding the Imperial Legions. Hunting Cabin 5*G Unique - Costs 3 less Gold for a Mantis Clan player. Reaction: Bow when a ranged attack from a Personality targets a Nonhuman card. That ranged attack will destroy that card regardless of its strength. Battle: Bow and destroy Hunting Cabin to give +1F to each of your Personalities and Followers with ranged attack abilities in the current battle. Hungry Ghost 3G Shadowlands Retainer Put two tokens on Hungry Ghost after bringing it into play. If Hungry Ghost is unbowed at the end of your turn, destroy it and one of your Personalities. Limited: Bow Hungry Ghost and destroy a non-Spirit token controlled by any player to put a +1F/+1C Spirit token on any Personality. Imperial Messenger 0G Imperial Retainer Political Reaction: Bow before a player plays a card that will cause that player an Honor loss. That player may discard the card instead of playing it. If it is played, increase the Honor loss by the printed loss amount. "The Shogun reacted as you predicted, Naseru-sama. He has proclaimed Yasuki Yashiki the new capital, just as you have done in Ryoko Owari." Kaeru Contractor 2G Bow to produce 2 Gold. Bow to produce 3 Gold when paying for an Action card. "Kill the Shogun?" the ronin coughed. "Many have tried and failed!" "Try again," Fudai said, and set the gold on the table. Master Sculptor 2G Retainer Bow Master Sculptor to produce 2 Gold. Limited: Bow Master Sculptor to give a target Personality -1F while Master Sculptor remains bowed and in play. Master Sculptor may remain bowed. "Surely he is blessed by the Fortune of Stone, that he can give coarse rock such life and beauty." - Shoan Moneylender *G You may pay any amount of Gold when paying for Moneylender. Put one Coin token on it when it enters play for each Gold paid. Bow Moneylender and remove any number of Coin tokens from it to produce an equal amount of Gold. Limited: Bow Moneylender and pay any amount of Gold to add one Coin token to it for each Gold paid. Mystic 2G Unique Retainer Reaction: After an opponent who has already drawn a card this turn draws a card into his or her hand, bow Mystic to draw a card. Satsu burst into the monastery, covered in blood and scars. "Mitsu, Matsuo, come with me," he said. "I know where Kokujin hides." Pile of Stones 1G Open: Bow Pile of Stones to raise the strength of a Province by 2. Open: Bow Pile of Stones to lower the strength of a Province by 1. "Nezumi help-help fix wall if Nezumi get to keep what we find under the rocks..." - Yoee'trr Private Dojo 2G Bow to produce 2 Gold. Reaction: After one of your Personalities enters a duel, raise his or her chi by one of his or her Fear effect's strengths until the duel ends. "The samurai who realizes that his training must never end is a true master." - Kakita Noritoshi Shrine of the Moon 3*G Costs 1 less Gold for a Phoenix Clan player. Bow Shrine of the Moon to produce 2 Gold. Reaction: After one of your Shugenja casts a Spell, bow Shrine of the Moon and destroy that Spell to straighten that Shugenja. "It seems so... sinister, Bairei-sama." - Asako Yuya Shrine of the Sun 3G Costs 1 less Gold for a Dragon Clan player. Bow Shrine of the Sun to produce 2 Gold. Limited: Bow and destroy Shrine of the Sun to target an Event card in play or in any discard pile. End all ongoing effects of that card. Shuffle the Event into its owner's deck. If you have not resolved that Event this game, the Event no longer counts as having resolved this game. Third Whisker Warren 3G Target an opponent when this card enters play. Each time that player resolves an Event while Third Whisker Warren is in play, permanently increase Third Whisker Warren's Gold production by 1. Bow to produce 2 Gold. "The Nezumi of the Third Whisker can see the future. Their return to the Wall is a good omen for the Crab." - Hida Hio Watanabe Builders 2G Bow Watanabe Builders to produce 2 Gold. Open: Bow Watanabe Builders to give the Naval trait to one of your Followers. "It is more likely that the islands will sink than a Watanabe vessel." - Yoritomo Kamoto Personalities: Crab Hida Ishi 3F 3C -HR 8G 1PH Crab Clan Berserker Ishi has +2F/+2C while opposed by an army with more units than his own army has. Ishi may not be bowed by other players' card effects. "Each full moon Ishi walks alone into the Shadowlands. He does not return until he has sated his hunger for the blood of the Lost." - Hida Reiha Hida Yagimaki 3F 3C 4HR 8G 3PH Crab Clan Samurai - Yu 3 - Reduce Yagimaki's Gold cost and Honor Requirement by the number of your Honorable Dead Crab Clan Personalities. Yagimaki gains +1F/+1C after each time a Personality in his army or a Follower in his army is destroyed by another player's action or duel. Hiruma Tatsuzo 4F 4C 2HR 9G 2PH Crab Clan Samurai - Yu 4 Reaction: When Tatsuzo is targeted by an action while he is in an army, bow a Follower attached to him to cancel the action. This can be done once per battle. "I will tear the flesh from his bones. Then let us see how loyal his soldiers are." - Voitagi Kaiu Tasuku 3F 3C 0HR 7G 2PH Crab Clan Samurai - Yu 2 Reaction: Once per turn, before attaching a Follower to one of your Crab Clan Personalities, waive that Follower's Honor Requirement. "Those Seppun fools think this war is over now that they've chased Daigotsu from Otosan Uchi. Look at the Shadowlands. It has only begun." Yasuki Yukinaga 2F 3C 3HR 7G 1PH Crab Clan Merchant Reaction: Once per turn, bow one of your Gold producing Holdings to produce 6 Gold when you are paying for a follower or for an action that creates a follower. "My good cousin's mother was a Hida. She taught him to be strong. His father was a Yasuki. He taught him to be sensible." - Yasuki Jinn-Kuen Personalities: Crane Daidoji Ekiken 2F 3C 9PH 8G 2PH Crane Clan Harrier - Samurai Reaction: Bow Ekiken when a personality with lower chi assigns to attack one of your provinces to send that Personality home. The Personality may not assign again this attack phase. "Enai's brother was an honorless dog once. Since Enai's murder he has found some measure of focus... perhaps honor will follow." - Doji Yasuyo Kakita Munemori 2F 3C 5HR 7G 2PH Crane Clan Samurai - Courtier Political Reaction: Bow Munemori to cancel a Political action performed by a non-Courtier Personality. "We give you this blade, Tsudao, one of the finest crafted by our family. So long as it serves you, so shall we." Kakita Nakazo 2F 5C 4HR 8G 2PH Crane Clan Samurai - Unique Political Reaction: Gain 3 Honor after a challenge Nakazo issues is refused. "I will teach the Golden Lion a lesson in humility, Lord Kurohito. I promise to deliver Shiro no Yojin to you within the year." Kakita Yariga 1F 4C 5HR 7G 3PH Crane Clan Samurai - Duelist Yariga may not refuse challenges. If Yariga is honorable, the first card focused against him in each of his duels must be focused face-up. "Noritoshi must now teach the students of the fallen Kakita master. I do not envy the work that lies ahead for him, but I will help him on his path." Konetsu 0F 4C 10HR 6G 4PH Crane Clan Courtier - Samurai - Unique Political Open: Once per turn, copy a Political Action from any other Personality in play. "Occasionally the Fortunes take human form, Midoru. The appetites of the divine are similar to a mortal's, and sometimes children are born such as yourself..." Personalities: Dragon Hoshi Chuichi 2F 4C 2HR 7G 2PH Dragon Clan Monk - Unique Chuichi gains +2F/+2C while bowed. Chuichi adds to his unit's total Force even when bowed. "There is no such thing as a little enlightenment. One who knows little, knows all. One who knows all, begins learning anew. Kjgkt 2F 3C 0HR 7G 1PH Dragon Clan Zokujin Prophet - Nonhuman Shugenja - Unique Limited: Bow Kjgkt to remove the top X cards of your Fate deck, where X is the number of Mines you control. Place one of your choice back on top of your deck and place the rest on the bottom in their original order. Do not shuffle the deck. Mirumoto Tachiyama 2F 2C 6HR 7G 3PH Dragon Clan Samurai While opposed by one or more Personalities in a battle or duel, Tachiyama gains a Force and Chi bonus equal to half the number of cards in the opposing player's hand, rounded down. "Tsuge chose to ally his forces with the Dark Oracle against Aikune. Fool! What sense is there in winning this war if we lose all that we are in the bargain?" Tamori Tsukiro 3F 3C 3HR 8G 2PH Dragon Clan Shugenja Limited: Bow Tsukiro to give him a Potion token. Battle: Bow Tsukiro or remove one of his Potion tokens to perform simultaneous Ranged 3 Attacks against any number of cards in one opposing unit. "Junnosuke taught him victory was worth any price. He has learned the lesson well." - Agasha Tamori Togashi Kansuke 4F 4C 4HR 8G 2PH Dragon Clan Tattooed Samurai - Student of Tao Kansuke may cast Kiho as a monk if you control one or more Elemental Rings. "Do not wait for me, you fools!" Kansuke shouted as he fell. "Attack the Phoenix!" Personalities: Lion Akodo Tsuri 3F 3C 2HR 7G 2PH Lion Clan Samurai - Scout Reaction: If you are a Lion Clan player, target a player after Tsuri is revealed in one of your Provinces. Look at the Dynasty cards in that Player's Provinces. "This way, mighty Shogun. I think there are survivors yet in these catacombs." Ikoma Kyuso 2F 4C -HR 8G 1PH Lion Clan Samurai - Spy Political Limited: Once per turn, if you control no Shadowlands cards, waive the honor requirement of a face-up Lion Clan Personality in one of your provinces. Lose 1 Honor. "Nimuro has learned not to ask how Kyuso knows what she knows - only to listen well." Kitsu Juri 2F 3C 6HR 7G 3PH Lion Clan Shugenja - Kitsu Family Daimyo Sodan Senzo - Unique Battle: Bow Juri to target a Personality with an Ancestor or who opposes another Personality in a battle. Give the target +2F/+2C, permanently. This may not target a Personality more than once per game. "He who seeks mastery over this realm without mastering those beyond may as well build a castle upon a river." Matsu Masakado 2F 3C 4HR 6G 2PH Lion Clan Samurai Masakado gains +1F/+1C while he has the Tactician trait. "Twice now this city has returned Fu Leng from his imprisonment," Nimuro said. "The Kitsu say that this place is cursed. Let Otosan Uchi burn, and may the heavens help any who bar your path." Matsu Reishiko 4F 4C 7HR 8G 2PH Lion Clan Samurai Reishiko has -2F while defending. Each time a Personality with less Chi than Reishiko moves into a defending army opposing her, that Personality's controller must discard a Fate card. (This does not apply to assigning to a battle.) "Run, beast! The chase is what gives me life!" Personalities: Mantis Moshi Hinome 2F 4C 2HR 7G 2PH Mantis Clan Shugenja Limited: Bow Hinome to gain a +1F/+1C Aura token if she does not have any. Open: Bow Hinome to remove all Aura tokens from a Personality who has at least one and add that that number of +1F/+1C Aura tokens, plus one, to another Personality. Tsuruchi Terao 2F 3C -HR 7G 1PH Mantis Clan Samurai Battle: Bow Terao for a Ranged 4 Attack. Battle: Once per turn, and only if Terao is bowed, move this unit to an adjacent Province. "This is what the Wasp think of your treachery," the archer whispered as he let the arrow fly. The shaft flew true through his cousin's chest, and with that shot the Tsuruchi would never be the same. Yoritomo Kalilea 3F 3C 0HR 7G 2PH Mantis Clan Samurai - Naval Limited: Bow Kalilea to target an opponent's region or holding. That player gains 1 honor. Actions on the card may not be used for the rest of the turn. "It is said that Yukue once was tainted, but purified herself. None know where she is today." Yoritomo Komori 2F 3C 3HR 6G 2PH Mantis Clan Shugenja - Naval - Experienced - Unique Battle: Destroy an opposing token. This ability may be used any number of times, but may not target tokens created during this battle. "Did you think you were the first to seek to slay the Daughter of Storms, mercenary?" the shugenja said, and countless tiny eyes gleamed in the shadows. Yoritomo Yoyonagi 2F 3C 1HR 9G 1PH Mantis Clan Shugenja - Courtier - Poet - Naval Political Battle: Bow Yoyonagi to send home both herself and an opposing defending Personality with no Items. "Rezan, you forget yourself. These are the Mantis Isles, and only Mantis ships can sail these waters. If you wish to return home, you will do as I say." Personalities: Naga Chaldera 4F 2C 2HR 7G 2PH Naga Constrictor - Nonhuman Battle: Once per battle, bow an opposing Personality with less Force who either has no unbowed Followers or has the Shadowlands trait. "I have awakened to fight those who would defile our sleeping cities. There are too few of us left to fight, Akasha. Far too few... Personalities: Phoenix Agasha Oshu 1F 5C 6HR 8G 3PH Phoenix Clan Shugenja Oshu may not perform political actions. "The last thing I expected to face was a band of Dragon samurai marching with the Dark Oracle. Surely this is not what Lord Hoshi intended for his people." Agasha Yubisaki 2F 4C 8HR 8G 2PH Phoenix Clan Shugenja Open: Bow Yubisaki to straighten a Samurai "The Dragon claim that Aikune has been attacking their forces of late, yet I know he has not. Meanwhile we have found entire platoons of our own troops burned to ashes in the fields. What is the meaning of this?" Isawa Nodotai 3F 5C 6HR 11G 2PH Phoenix Clan Shugenja - Experienced - Unique Reaction: Once per turn, before you choose a target for a ranged attack from your cards, allow that attack to target a personality with Followers. "Crane and Phoenix. Dragon and Lion. Who will triumph from a conflict of such proportions? Who indeed." Shiba Takeishi 2F 3C 4HR 7G 2PH Phoenix Clan Samurai Takeishi permanently gains +1F/+1C for each of your Phoenix Clan Personalities destroyed while he is in play. "He sheds no tears for his fallen brethren. He has none. All he has left is a promise of vengeance. Shiba Yoma 3F 4C 3HR 10G 3PH Phoenix Clan Voice of the Masters Samurai - Experienced - Unique Immediately before each time a Kiho or Spell is cast while Yoma is in the current battle, he gains +1F/+1C. While Yoma is in the current battle, your Shugenja may cast Spells and Kihos as though they were in the current battle. Personalities: Ratling H-tach'ch 4F 3C -HR 8G 1PH Ratling Bushi - Stained Paw Tribe - Creature H-tach'ch's gold cost may not be reduced by card effects. "Nezumi cannot be tainted, but they can be seduced by the darkness. The Stained Paw serves Daigotsu, going where his tainted minions cannot." - Hida Hio Personalities: Scorpion Bayushi Kaukatsu 0F 3C -HR 10G 1PH Scorpion Clan Imperial Chancellor - Courtier Experienced - Unique Political Reaction: Bow Kaukatsu to negate an Honor gain. "The Chancellor's duty is to moderate between the Four Winds. But what happens when the Chancellor sees greater gain in keeping them divided?" - Shosuro Furuyari Bayushi Seiryo 3F 4C 3HR 7G 2PH Scorpion Clan Samurai Seiryo may not recieve Force or Chi penalties from other players' cards or from tokens created by other players. Seiryo sighed in disappointment as he wiped the blood from his sword. "Your curiosity doomed you, Shixiang. Just as it will doom Yojiro. Bayushi Sharaku 3F 3C 0HR 7G 1PH Scorpion Clan Samurai Reaction: If you are a Scorpion Clan player, discard a card from another player's Province after discarding Sharaku, or bringing Sharaku into play, from one of your Provinces. "Kwanchai, dead? A student of Bitter Lies never dies!" Sharaku laughed with such fury I knew he was mad. Shosuro Miyo 2F 2C -HR 7G 1PH Scorpion Clan Actor Limited: Once per turn, Miyo gains +1F, +2C, or +2 Personal Honor until the start of your next turn. "Ah, Miyo. Young or old? Man or Woman? Mortal or devil? I find it is better not to ask." - Bayushi Yojiro. Soshi Kiyo 2F 4C 2HR 7G 3PH Scorpion Clan Courtier - Kitsune - Creature Experienced - Unique Open: Once per turn, switch Kiyo's Force and Chi. "Snowflake abandoned her home in the forest when she saw an evil man perform a single act of kindness. Either she will redeem her mortal husband or lose herself in trying." - The Lady Kitsune. Personalities: Unicorn Iuchi Huasha 3F 4C 3HR 9G 2PH Unicorn Clan Shugenja - Cavalry Open: Once per turn, straighten a cavalry follower. "The wind is my mistress. She gives me life, she gives me beauty, and occasionally she hurls me to the earth. Moto Sanpao 3F 3C 2HR 8G 1PH Unicorn Clan Bushi - Cavalry Reduce the cost of the first non-Unique Item Sanpao attaches each turn by 3, to a minimum of 1. "A Shinjo general?" Sanpao laughed. "I'll take orders from his horse first!" Sadly for Sanpao, Shono heard him. Before the sun set, the Moto had a limp and a new nickname. Shinjo Rao 3F 3C 4HR 8G 2PH Unicorn Clan Samurai - Cavalry Battle: Once per battle, and only if Rao assigned during Infantry Maneuvers this attack, move this unit to an adjacent Province. "The Shogun claims Scorpion allies, and yet we attack the Scorpion. Think not of entangling alliances, my friends. Focus instead on the killing." Shinjo Shono 4F 5C 0HR 9G 2PH Unicorn Clan Samurai - Junghar Army Commander Shinjo Family Daimyo - Cavalry - Experienced 2 Unique - Players must discard two Fate cards from their hands to challenge Shono. Battle: Move to a different battle. If Shono opposes no Shadowlands, Ninja, or Kolat cards in either battle, he may not use this ability again this turn. Shinjo Tsusung 3F 4C 4HR 9G 1PH Unicorn Clan Shugenja - Cavalry Reaction: After a battle in which Tsusung's army defeated an opposing army, straighten one unit that was in Tsusung's army. This ability may be used while Tsusung is bowed. "I call upon the Moto gods... I call upon the Lords of Death. Grant your blessings to our enemies..." Personalities: Shadowlands Glick 3F 1C -HR 6G 0PH Goblin - Nonhuman - Undead - Shadowlands Lose 3 Honor. Reaction: Destroy one of your other Goblin cards after Glick is destroyed to return Glick to play, bowed, in your home. "Omoni!" Daigotsu chuckled. "What have you done?" Hitaka 3F 3C -HR 7G 0PH Shugenja - Corrupter - Shadowlands - Lose 4 Honor. While Hitaka is in play, raise the Gold cost of all Jade cards in the game by 2. Limited: Bow Hitaka to destroy a bowed Jade card. Lose 2 Honor. "Dragon kills Phoenix. Phoenix kills Dragon. Either way, Hitaka, we triumph." - Agasha Tamori Kokujin 4F 4C -HR 13G 0PH Double Chi - Tattooed - Shadowlands Experienced 2 Hitomi Kokujin - Unique Lose 6 Honor. Kokujin may only straighten during your Straighten Phase. Bow Kokujin after any duel he is in ends. The Double Chi trait has no effect for Kokujin's opponent during duels. Limited: Bow Kokujin to issue an unrefusable challenge to a bowed Personality. Kyofu 5F 6C -HR 10G 0PH Unaligned Onisu of Fear - Cavalry - Nonhuman Experienced Hida Kuroda - Unique - Shadowlands Lose 5 Honor. Cards in Kyofu's army (including Kyofu) may use Fear-producing actions one additional time per battle. Battle: Fear 8 Battle: Once per battle, take as many additional consecutive Fear-producing Battle actions as you like, before the next player takes an Open or Battle action. Tsuno Sochi 2F 3C -HR 7G 0PH Cavalry - Nonhuman - Shadowlands Lose 4 Honor. Sochi gains +2F while attacking. Negate all honor gains while Sochi is in the current battle. "The humans think that they won. All that they destroyed in Otosan Uchi were undead, goblins, and the weakest of the Lost. We continue to thrive." |
Actions A Champion's Strike 0G Battle: Target one of your Unique Samurai in this battle to destroy any number of opposing Followers with a total Force less than or equal to your Samurai's. With a single perfect strike, Hachi sent Tsukuro back to Jigoku, if only for a time... 3F Ambush Pits 0G Delayed Terrain Battle: Bow all Fortunes in this battle with less than 3 Force. "By the Fortunes," the Legionnaire screamed. "Where did they all come from?" 1F The Anvil's Blessing 0G Political Limited: Reveal an Item from your hand and target an opponent's Personality who can legally attach the Item to the Personality, paying all costs, or you discard the Item and the opponent loses 3 Honor. "Take this gift, Crane, and reflect upon its value when you consider your clan's loyalty to my sister. 3F Armed and Ready 0G Reaction: Play at the start of a Resolution Segment to straighten all of your Personalities at this battle with a Weapon or an Armor (or both). "Against Kaiu steel, Hida strength, Hiruma stealth, and Kuni magic, the Horde could not hold the Wall forever." 2F Balance in Nothingness 0G Reaction: Cancel an action or Event targeting one or more of your bowed Personalities. "I sense the infinite," Sekawa said in deep meditation. "What do you sense, Nizomi?" "I sense a dark god with a mask of fine porcelain," the boy said. "He chews on your dead sister's soul." 4F Beachhead Immediate Terrain Battle: Each Naval card in this battle gains +1F. This Terrain may be played while a Naval Inavasion prohibits Terrains from being played. "Damn," Garen hissed, realizing that the Mantis and Lion had cut off all escape by sea. 1F Bonds of Fate 0G Political Open: During the Action Phase, bow one of your Courtiers with more than 1 Personal Honor to straighten a Personality. Political Open: During the Action Phase, bow one of your Courtiers with less than 2 Personal Honor to bow a Personality. "What is love, set beside duty, Otemi?" Yasuko asked. 2F Far and Wide 0G Limited: Bring a face-up Region in one of your Provinces into play and attach it to that Province if that Region is different from all other Regions already attached to that Province. You must pay any costs of bringing the Region into play. "From here," whispered Zokusei, "you must go on alone." Forgery Ninja Battle: If the current Province has no Regions, move a Region from one of your other Provinces to this one. You must be the Defender to play this card. "Enough!" the Lion snarled. "This map is useless!" Behind him, the messenger smiled. 3F Forward Guard 0G Reaction: Play after assigning a cavalry unit during infantry maneuvers and target that Personality. Until the end of the battle, that Personality gains the ability "Reaction: Bow to cancel a Battle or Open action targeting cards in other units in this army. "So the Scorpion are too proud to give the Shogun tribute, eh?" Chaozhu sneered. "Then charge." 1F Fury of the Damned 0G Battle: Give +3F/+3C to a Shadowlands Personality opposed by one or more Shadowlands cards. "The Dark Oracle of Fire laughted and the mountains cried out in fury. Now Tamori was truly free... 2F Hurricane Tattoo 0G Limited: Target one of your Personalities with the Tattooed trait and without a Hurricane Tattoo. For the rest of the game, the Personality has a Hurricane Tattoo, -1F, and gains the ability "Battle: Bow this Personality to give all opposing Personalities and Followers -1F." "How does one man fight a storm?" Mitsu asked. "Patience, master," Matsuo said. "All storms pass." 2F Imperial Proclamation 0G Delayed Terrain Political Battle: You must discard the Imperial Favor as a cost of playing this card. Send up to two attacking units home without bowing. "The city of Otosan Uchi is dead," Toturi Tsudao said with a heavy heart. "Leave the Yotsu, the Tortoise, and the Legion of the Wolf to guard its corpse." 2F Informant 0G Open: Target a player who controls one or more Personalities that he or she does not own. You may bow one of those Personalities. This card remains in play. While this cards is in play, raise the Gold cost of all Personalities that player owns by 2. That player may pay 10 Gold to discard this card as an Open action. 4F Keen Eye 0G Reaction: Negate the effects of a reaction taken by another player during a challenge or duel involving one of your Personalities. Draw a fate card. Some of the surviving members of the Horde tried to attack Kyuden Seppun, but the First Legion was well prepared... 3F Legendary Strength 0G Battle: Give one of your Personalities with Yu in the current battle +2F/+2C. If that Personality is still in your army and alive at the end of the Resolution Segment, draw a card. "Kuon does not punish himself for what became of his brother - he punishes the Horde. I think even the undead have come to fear him." - Iuchi Lixue 2F Let Courage Guide Me 0G Battle: Straighten a Samurai Personality with the Double Chi trait or with more than 2 Personal Honor. "The Horde is torturing the sleeping Naga," Tsudao said with cold fury, "and using their nightmares to move their troops across the face of Rokugan!" 2F A New Path 0G Limited: Target one of your Personalities, and bow that Personality if his Chi is less than 4. The Personality permanently gainst the Monk trait and cannot be assigned to an attacking army for the rest of the game. "I do not know why Kai retired so young," Unasagi said sadly. "He would not speak to me of it." 4F Now Face Me 0G Limited: One of your Personalities issues an unrefusable challenge to a Personality with one or more of the same Faction traits. Limited: One of your Shadowlands Personalities issues an unrefusable challenge to a Shadowlands Personality. 3F Ogre Hordes 0G Delayed Terrain Battle: All non-Samurai Bushi in this battle gain +2F. "Fu Leng enslaved we ogres before," the ogre chief growled. "Who is to say he will not do so again?" "Who indeed?" Kurushimi replied with a feral grin. 1F One Will Fall 0G Political Reaction: Play when a duel begins involving one of your Personalities. The player who strikes loses 3 Honor when the strike is declared if the Personality could focus instead. Only one One Will Fall may be played per duel. "Junnosuke fell to Tsudao in the heart of the Shinomen, but no body was recovered. Where Shahai is involved, expect surprises." - Naka Tokei 2F Recruiting Drive 0G Limited: For the rest of the turn, you may bring Followers into play from your discard pile. Treat the Followers as being played from your hand. Mitsu led Fujimaro to his wounded nephew, then vanished. 3F Scouting Maneuvers Reaction: Target one of your Scouts or Tacticians after assigning it to a Province. Once during that Province's battle, you may, as a Reaction, cancel an action when it targets cards in that unit. "Hitoshi may trust the Shogun, but I do not," Todori said, crouching low as he studied Kaneka's troops. 2F Show of Good Faith 4G Political Limited: Bow one of your Courtiers to take control of another player's Personality until the end of the turn. You may not declare an attack or move cards or tokens to or from that Personality while he or she is under your control. "If we are truly to be allies, Chen, then you will tell me what you know of the Naga," Kumiko said. "And what can you offer me?" Chen asked. 4F Snake Tattoo 0G Limited: Bow one of your Personalities with the Tattooed trait and without a Snake Tattoo. For the rest of the game, the Personality has a Snake Tattoo and the ability "Reaction: Once per turn, after an opponent targets this Personality with an action while he or she is in an army, move the Personality to an adjacent Province. If this Personality is an illegal target for that action, cancel it." 2F Strike at the Soul 0G Reaction: After a strike is declared in a duel involving one of your Personalities, bow one of that Personality's Weapons to reduce his or her opponent's Chi by the Weapon's printed Chi bonus, to a minimum of 1. "We are men of action, Kurohito," Hochiu said. there is only one way to test your worth as an ally. 1F Superior Swordplay 0G Battle: Straighten a Personality with a Weapon. "Those who believe that the Tsuno lack skill because they are strong had best not stand against the Tsuno." - Matsu Domotai 3F The Shadow's Claw 0G Reaction: Play before your Personality focuses in a duel. Look at your top five Fate cards. Focus with one, take one into your hand, and shuffle the rest into the deck. "Carry your secret to the grave, Shixiang!" 2F Tempting Kansen 0G Reaction: Play after a Shugenja casts a Spell or Kiho, or uses an innate ability, during a battle. That Shugenja's controller may discard two cards. If he or she does not, cancel the Spell or Kiho and destroy the Shugenja. "Give a bit of yourself to use," the voices whispered. "Give a bit, or we take all!" 3F Terror 0G Battle Target one of your cards in the current battle with a Fear-producing action (even if it has already been used) and an opposing unit to give each Follower in that unit -2F. "Those who face Nikushimi and survive the encounter are never so foolish as to seek the demon again. 2F The Time Is Not Right 0G Political Reaction: Bow one of your Courtiers when one of your Personalities is targetted with a Limited action to cancel the action. "To kill Naseru now would be petty," Chagatai said. "But to ignore his insult would make me seem weak," the Shogun answered. "We will return to Yasuki Yashiki and begin planning our attack." 3F Trickster Spirits 0G Limited: Target a non-Shadowlands Personality you control who is not a member of your Faction. Search your Fate deck for a non-Unique Item and attach it to that Personality, paying all costs. Shuffle your deck. "What did you bring me today, little one?" 3F Tsuruchi Technique 1*G This card costs 1 less Gold for Mantis Clan players. Battle: Ranged 3 Attack. Reaction: When one of your units makes a ranged attack, raise its strength by 3. "All Tsuruchi have a lucky arrow, though how lucky it is depends on whether or not you're the target." - Kihei 2F Wear Him Down 0G Reaction: Play this card as a focus when a Personality strikes against one of your Personalities in a duel. That Personality must focus instead, if possible. You may draw a card You lose your next opportunity to focus or strike in this duel. "The weapons that slew your Iuchiban are ours now, human," the Tsuno laughed. 3F Whispers 1G Political Limited: Target a player who controls at least one Personality. That player loses 5 Honor at the start of your next turn if he or she has not targeted you or your cards or Stronghold, or declared an attack against you and assigned at least one unit, between then and now. "Few sights fill me with more dread," Ijiasu said, than four Scorpion courtiers huddled in a corner." 3F Words Cut Like Steel 0G Political Limited: One of your Courtier Personalities issues an unrefusable challenge to a non-Courtier Personality. The winner's controller gains Honor equal to the loser's Personal Honor. The challenged Personality does not die as a result of this duel. "Tell the Shogun that he failed to protect Otosan Uchi!" Naseru snarled, striking the messenger angrily. 3F Ancestors Denkyu no Shiryo +1F +0C 1HR 0G Mantis Clan Ancestor - Unique Reaction: Bow Denkyu no Shiryo when paying for a Mantis Clan Personality to reduce that Personality's Gold cost by 1. "Kumiko seeks the favor of her ancestors?" the spirit asked. "Then let her earn it, as her father did." 3F Tsutomu no Shiryo +0F +1C Dragon Clan Ancestor - Unique Reaction: Bow Tsutomu no Shiryo after this Personality enters a duel to change the duel to one of Personal Honor. "Mother, give me guidance," Shaitung said, bowing her head. "Show me the way to defeat my father. 3F Wazinu no Yokai +1F +1C 0HR 0G Shadowlands Ancestor - Shadowlands - Unique Destroy Wazinu no Yokai at any time that this Personality is not Shadowlands. Battle: Fear 3. Garen drew his sword and prepared to die in Otosan Uchi, but Jigoku had other plans. A wraithlike hand appeared from the shadows, drawing the undead gaijin screaming into the darkness. 2F Yokutsu no Shiryo +1F +0C 2HR 0G Lion Clan Ancestor - Unique Reaction: Bow Yokutsu no Shiryo before one of your bowed or unbowed Personalities becomes dishonored to have that Personality commit seppuku (even if the Personality is not a Samurai). Gain Honor equal to the Personality's printed Personal Honor. "Who are these men that call themselves my Akodo?" 3F Spells Arrow of Purity 2G Battle: Bow this Shugenja to target one of your Personalities in the current battle. The target performs a ranged attack without bowing which has a strength equal to his Personal Honor. "What better choice for a Master than Isawa's Daughter?" Taeruko mused. The others nodded." 3F Earthly Yearnings 1G Maho Open: Bow this Shugenja and target another player's Samurai Personality. For the rest of the turn, after each time that Samurai performs an action, you may give a Force and Chi bonus equal to the Samurai's Personal Honor to one of your Personalities. Lose 2 Honor. "Pity for you the spell failed," Kuon snarled. 2F Fires of the Phoenix 3G Reaction: Bow this Shugenja before a target Personality is destroyed during the Battle Action Segment to negate the destruction. Destroy that Personality when the Attack Phase ends if he or she is still in play. Even after all his work, Masaaki was unwilling to believe he might have purified the lost Black Scroll. 3F Perfect Attunement 3G Elemental Void Battle: Bow this Shugenja and destroy this Spell to destroy an opposing Personality with Force equal to this shugenja's Force. "In a single day, Toturi Sezaru rebuilt the ruins of Kyuden Tonbo with his magic and summoned the survivors of the Dragonfly to serve him. Some answered the call. Others did not." - Toturi Koshei 3F Summon the Dead 6G When this Spell enters play, it gains Porcelain tokens equal to this Shugenja's Chi. Remove one Porcelain token during each of your Straighten Phases. Destroy all Personalities this Spell has targeted if it leaves play or has no tokens. Maho Limited: Bow this Shugenja and remove a Porcelain token to return one of your dead Personalities to play under your control. The Personality gains Shadowlands, Undead, and "Battle: Fear 3." Lose 2 Honor. 3F Unraveling 2G Reaction: Bow this Shugenja to cancel a Spell or Kiho. "I would help you master the Last Wist, Aikune," Ningen said. "I am not like the others. I, like you, am a Shiba, and bear you no grudge." "Then make your case quickly," Aikune replied. 3F Followers Dark Eyes on the Wall 4F 0C 0HR 6G Ninja - Shadowlands - Unique - Lose 4 Honor. Will only attach to a Shadowlands or Ninja Personality. Gains Cavalry while attached to a Tsuno. Gains Goblin while attached to a Goblin (and may attach to Personalities that will only attach Goblin Followers). Gains +3F while attached to an Onisu. "One tower will never be reclaimed..." 2F Hideo Spawn 4F 0C 0HR 5G Nonhuman - Shadowlands - Lose 3 Honor. If this Follower is destroyed, destroy one other card in this unit. "If that is only the spawn, I would hate to see the beast that destroyed the Badger." - Kuni Kiyoshi 2F Jester +1F +1C 2HR 3G Unique Jester's honor requirement is compared against printed Personal Honor. Political Reaction: Bow Jester before a player loses Honor due to one of his or her own cards or actions to double the loss. All players may use this ability. 4F Kakita Instructor +1F +1C 3HR 3G Will only attach to a Samurai. This Personality may not become dishonored except from losing a duel. If this Personality loses a duel, destroy Kakita Instructor and lose 3 Honor. This loss may not be modified. "The Crane will teach any who are worthy, but very few can meet their standards." - Shiba Mirabu 3F Kirei 1F 0C 2G Shadowlands - Nonhuman - Lose 2 Honor. Battle: Fear 5 "Shahai created it and named it. The Dark Daughter calls the beast 'pretty,' and I know better than to argue." - Daigotsu 2F Lost Ashigaru *F 0C 0HR 5G Shadowlands - Lose 3 Honor. Lost Ashigaru have a printed Force equal to the number of Human Shadowlands Personalities you control. "Tainted or no, it looks like we still have to do all the work." 1F Monkey Magistrates 2F 0C 1HR 4G This Personality gains +1 Personal Honor while Monkey Magistrates are attached. Reaction: Bow Monkey Magistrates when this Personality is targeted by another player's action to give this Personality +2C. (If the Personality is now an illegal target, the action does not affect him or her.) 3F Omoidasu 2F 0C 2HR 4*G Will attach to a Lion Clan Personality for 1 less Gold. Political Reaction: Bow Omoidasu after this Personality wins a duel or is in an army that destroys a Province or opposing army to either gain 2 Honor or permanently raise this Personality's Personal Honor by 1. 3F Storm Legion 3F 1HR 6G Unique - Naval - Only a Mantis Clan Personality can attach the Storm Legion. Battle: Once per battle, bow an opposing Unique Follower. "Be cautious, Kumiko-chan," Komori warned. "The Storm Legion serves Kitao, and to them loyalty is all." 4F Traveling Ronin 4F +0C 1HR 7G You may bring this card into play as an Open action. If you do, you may return it to your hand at the end of the turn if it is still in play. "The Badger defeated Hideo no Oni once before. If it has returned, we shall do so again." - Ichiro Kihongo 2F Tsuruchi Hunters 2F 0C 1HR 6G Naval Battle: Bow for a Ranged 2 Attack. Battle: Bow for a Ranged 4 Attack if no other player has taken any Battle or Open actions this battle. "That isn't who we're looking for, Yutaka." "He is a Scorpion. Kill him anyway." 3F Tsuno House Guard 3*F 0C 0HR 8G Cavalry - Nonhuman - Shadowlands - Unique Lose 4 Honor. Will only attach to a Shadowlands Personality. While attacking, Tsuno House Guard gains a Force bonus equal to the number of Tsuno Personalities in its army. 4F Unicorn Striders 2F +0C 1HR 3G Unicorn Striders gain +1F while in an army with one or more Cavalry units. "A Unicorn who must watch his brother's ride while he merely walks is an angry Unicorn indeed. No wonder they are so fearsome." - Shinjo Shono 3F Unquiet Spirits 2F 0C 0HR 3G Spirit - Nonhuman After each time an Event resolves while Unquiet Spirits are in play, if you have any cards in your hand, you must choose and discard one to permanently give Unquiet Spirits +1F. If you are unable to discard, bow this Personality. 2F Items Dotanuki +2F +0C 4G Dotanuki gains +2C while this Personality opposes a Personality with less Force in a duel. "It is an instrument of death, and with it in hand I am certain I could inspire fine compositions." - Kihei 3F Footman's Yari +1F +0C 2G Weapon Battle: Bow this Personality to reduce an opposing Personality's Force by this Personality's Chi. "The Lion and Scorpion celebrate the marriage of Otemi and Yasuko, though few are truly happy for the bride and groom, I fear." - Toku 2F Kiseru +1F +1C 1G Any time this Personality would straighten, he or she does not straighten unless you discard a card from your hand. "Tell me, Kamnan. Now that you have slain Aramasu, do you thirst for something more? A new purpose?" - Bayushi Ogura 2F Menhari-gata +1F +1C 6G This Personality gains the Tactician trait while Menhari-gata is attached. Battle: Discard a card from your hand to lower the Force of an opposing Personality by the discard's Focus value. This is a use of the Tactician trait. "Even the simplest tool can be a deadly weapon in the hands of a samurai." - Akodo's Leadership. Mirumoto's Haori +0F +1C 2G Reaction: Bow Mirumoto's Haori after this Personality wins a duel to shuffle one of the cards you focused in that duel into your deck instead of discarding it. "The Dragon Thunder's spirit was so powerful it echoes through everything he touched. Wear it, Chuichi, and bring it honor." - Mirumoto Uso 3F Precise Orders +0F +0C 5G Reaction: Bow and destroy Precise Orders when this Personality performs a Limited, Open, or Battle action on his or her own card. This use of that action does not count towards any maximum number of uses. 1F Porcelain Mask of Fu Leng +2F +2C 9G Shadowlands - Experienced - Unique - Lose 6 Honor. May not be moved. This Personality gains Shadowlands and "Battle: Fear 3", and all of your Shadowlands Personalities gain +1F/+1C, while the Mask is attached. During each of your Events Phases, remove a Porcelain token from the Mask. Destroy this Personality and give all of your Shadowlands Personalities -1F/-1C if the Mask is destroyed. 4F Shahai's Fan +0F +0C 4G Shadowlands - Will only attach to a Human Shadowlands Personality. Open: Bow Shahai's Fan to straighten a card with a Fear-producing ability. "A gift from Otosan Uchi, my dear," Daigotsu said. 2F Shinjo Horsebow +0F +0C 2G Weapon Battle: Bow Shinjo Horsebow for a Ranged 2 Attack. Battle: Bow this Personality for a Ranged 4 Attack if this Personality is Cavalry. "Chen will no longer command the Junghar," Chagatai said. "Shono, his army is yours." The Deathless +0F +0C 3G Each Follower in this unit gains the Naval trait. This Personality gains the Naval trait if he or she does not already have it; otherwise the Deathless gains +2F. "It was Ikoma Otemi's ship alone that cleansed Golden Sun Bay of Daigotsu's navy. I would like to meet this Lion, I think." - Yoritomo Kumiko 2F Tsuno Blade +2F +1C 3G Shadowlands Weapon Will only attach to a Personality with more than 3F or to a Tsuno. Battle: Bow Tsuno Blade to permanently remove the Cavalry trait from an opposing card. "The black steel of the Tsuno is yet another secret." 2F Kihos Aid of the Fortunes 0G Kiho Open: Bow one of your Shugenja or Monks to give a Personality a Force and Chi bonus equal to the number of Shrines you control or the number of Temples you control (your choice). "Even now, the ancestors will not answer me," Aikune whispered to the Wish. "Why?" 2F Consuming Darkness 0G Kiho Maho Battle: Bow one of your Shugenja or Monks and destroy one of your bowed or unbowed Shadowlands cards to give a Personality opposing that Shadowlands card -3F/-2C. Lose 1 Honor. "Daigotsu gave a fraction of his soul to the Shadow Dragon to restore Kyoden to some measure of life. 3F Led into Darkness 0G Kiho Maho Open: Bow one of your Shadowlands Shugenja or Shadowlands Monks to target a face-up human Personality in any player's Province. Until the end of the turn, that Personality has the Shadowlands trait and an Honor Requirement of "-". If the Personality is in play at the end of the turn, he or she keeps the Shadowlands trait permanently and is dishonored. 4HR Playing With Madness 0G Kiho Maho Limited: Bow one of your Shugenja. That Shugenja permanently gains +2F/+2C and the Shadowlands and Bloodspeaker traits, and permanently loses all current innate abilities. Any Spell or Kiho cast by that Shugenja for the rest of the game gains the Maho trait. Lose 2 Honor. 1F Purify 0G Kiho Limited: Bow one of your Shugenja or Monks to straighten a Shrine or Temple. "Tell me a tale, Horiuchi-san," Kumiko said. "Of what shall I tell?" the old man asked. "Tell me of the Unbroken." 3F |
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