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Regions Hashi no Oni Shadowlands - Oni - Singular - Lose 3 Honor. After engaging in a battle at this province: Destroy one of your Personalities or Followers at the current battlefield. The Attacker targets and destroys a Personality or Follower in his current army. Kyofu smiled at the sight of Kyofu's army. "After today, even demons will fear the battle cries of the Crab." Rare Events Ceremony of Planting Each player who controls any Farms or Ashigaru permanently gains +2 Province Strength to each of his provinces. Wars, Emperors, and gods shall come and go. Each spring, the rice must be planted regardless. Uncommon Dawn of the Spider Until your second Events Phase from now, Human Shadowlands Personalities have +2F while attacking and opposed, and can not be moved home by Political actions. "Let the demons rule the Shadowlands as they like. Our domain shall be that of man." -Shahai Uncommon Naseru's Funeral Imperial Until the end of the game, dead Personalities entering play from a discard pile have an additional entering-play cost of "Pay 5 Gold," which can not be waived. "His body is destroyed, and his wisdom lost to us forever, but we will remember him all the same." -Isawa Ochiai Rare Second Doom of the Dark Lord Until your second Events Phase from now, Personalities have a Force penalty equal to their base entering-play Honor loss while they are in play. "Defeat is not the end. Death is not the end. Submitting to a pattern of constant failure and weakness... that is the end." -Daigotsu Rare Holdings Anvil of Despair 3G Shadowlands - Experienced - Unique Maho Limited: Remove a Personality you own and control from the game: Create a Shadowlands Weapon Item with a Force bonus equal to the removed Personality's Force plus Chi. Attach it to one of your target Personalities. Lose 5 Honor, or 1 Honor if you control an Artisan. "Let others have honor. We shall have victory." -Daidoji Shihei Rare Castle Moat 2G Castle - Singular Bow this card: Produce 2 Gold. While you have exactly one province, Personalities and Followers attacking you have -1F. "Domotai acts like a Lion, not a Crane," Shihei said. "We will do what is best for the clan, regardless of her foolishness." Uncommon Forgotten Battleground 2G Shadowlands - Lose 2 Honor. Bow this card: Produce 2 Gold. Maho Limited: Destroy this card and remove a dead Personality you own from the game: Lose 4 Honor. Create a 4F/1C Undead Shadowlands Personality. "Clumsy, but good battle fodder," Rekai said. Common Lion Advisor 5G Retainer - Unique Other players' cards' effects can not destroy this card. When paying from a Lion Clan Personality, bow this card: Produce 5 Gold. Open: Give a target Lion Clan Personality Cavalry. "I can breathe, so I can serve." -Ikoma Otemi Rare Personalities: Unaligned Etsushi 5F 3C -HR 6G 2PH Ronin - Samurai - Brother - Unique Advisor from the Shogun Other Ronin Personalities Etsushi's army have +1F. Battle: Bow a target Unaligned Human Personality opposing Etsushi. "A ronin, yes, but never without honor." Rare Kazumasa 4F 4C -HR 6G 3PH Badger Clan - Samurai - Scout - Mountaineer Advisor from the Shogun - Unique Reaction: After an action or Event with the Winter or Mountain keyword resolves, even if Kazumasa is bowed: Draw a card. Straighten Kazumasa. "What glorious peaks the Badger dwell among!" Rare Personalities: Crab Hida Kozan 7F 2C 0HR 10G 1PH Crab Clan - Shadowlands - Damned - Samurai While Kozan is unbowed, other players' Limited actions can not target him. Reaction: After another player's card effect destroys Kozan while he is in an army: He contributes his Force to that army even while he is dead (only if the army has one or more units). "I do not fear Kyoso's army, for I am already dead." Uncommon Hida Masatari 4F 3C 3HR 7G 2PH Crab Clan - Hero - Samurai Battle resolution does not bow Masatari. "We warned them, but Scorpion insolence knows no bounds. Their sly tricks will not save their towns from our armies." Uncommon Hida Otoya 4F 4C -HR 8G 1PH Crab Clan - Samurai - Veteran - Tactician Unique - Loyal - Advisor from the Shogun Open: Give Tactician to one of your target Personalities. Battle: Even if Otoya is bowed or at home: Move one of your target Personalities home or to a battlefield where there is an enemy army. "Allow your enemy to waste his strength, exert yourself only when you must." Rare Hida Tsuburu 4F 2C 0HR 7G 1PH Crab Clan - Shadowlands - Berserker - Damned Reaction: After another player's card effect destroys Tsuburu while he is in an army: He contributes his Force to that army even while he is dead (only if the army has one or more units). "My death will be a good one, for I will be sharing it with you!" Common Hiruma Shotoku 2F 2C 4HR 5G 2PH Crab Clan - Samurai - Scout Recon Limited: Target a province. While you are the Attacker, battle resolution does not bow your units at the province's battlefield if no enemy units were ever there. "Tell me where you want to go, and I will find you a way to get there." Common Kuni Ochiyo 3F 3C -HR 8G 1PH Crab Clan - Shugenja - Earth Battle: Give each of your opposed Crab Clan Personalities in Ochiyo's army +1F for each province that has been destroyed this game. "If the Unicorn succeed where the Crab once failed, then are they not worthy of respect? Perhaps even of loyalty?" Rare Personalities: Crane Akegarasu 2F 3C 5HR 8G 3PH Crane Clan - Nonhuman - Kenku Sensei - Duelist Reaction: After creating focus pools for a duel Akegarasu is in: Switch a card from your focus pool with one in your hand. "Remember this: When you pick up a sword, you make a pact with death." Uncommon Daidoji Gempachi 3F 3C 3HR 7G 3PH Crane Clan - Samurai - Scout Reaction: After Cavalry Maneuvers: Raise Gempachi's Force, and the Force of another target Personality in his army, to the Force of a target card opposing them. "The Khan's men have no manners - a good thing we were here to teach them some!" Rare Daidoji Murasaki 3F 3C 0HR 7G 2PH Crane Clan - Samurai - Scout Recon Open: Target a province. During battles at its battlefield, whenever you would destroy any of your Personalities as a cost, you may pay the cost by moving them home instead. "Advance daily, becoming more skillful than yesterday, more skillful than today. This is never-ending." Common Doji Hitomaro 3F 4C 6HR 7G 2PH Crane Clan - Samurai - Magistrate Political Reaction: After one of your Personalities assigns opposing a dishonorable Personality: Gain 2 Honor. "Domotai-sama, I have learned some disturbing things about the unpleasantness at Kosaten Shiro." Common Kakita Komachi 1F 3C 6HR 7G 3PH Crane Clan - Artisan Open: Discard the top card of your Fate deck: You may target a Personality with Chi less than its Focus Value. Bow him. "The flowers of spring are unharmed by cold winds. Why, then, should we allow fear to touch our hearts?" Uncommon Naoharu 1F 3C 0HR 5G 2PH Crane Clan - Courtier - Unique Loyal - Advisor from the Shogun Political Limited: Bow Naoharu: Another target player shows a card at random from his hand. He may choose to lose 2 Honor and discard the card. If he does not choose this, you gain Honor equal to its Focus Value. "Lady Doji, the Crane are the clan of art, and my art is that of the deal." Rare Personalities: Dragon Fusami 0F 5C 5HR 8G 4PH Dragon Clan - Samurai - Duelist Advisor from the Shogun - Unique - Loyal Reaction: After another player's target Personality assigns or moves to an army attacking you: Fusami moves to the target's location and challenges him. The challenge may be refused; if it is refused, bow the target and move him home. Destroy the loser. "I serve Satsu alone." Rare Mirumoto Jairuzu 3F 3C 0HR 7G 2PH Dragon Clan - Samurai - Scout - Mountaineer Can assign during Cavalry Maneuvers if you are the Defender. Battle: Raise or lower this province's Strength by 2, or by 4 if you control a Mountain card. "I do not care about the Khan, as long as he stays out of our mountains." Uncommon Mirumoto Kei 4F 4C 7HR 7G 3PH Dragon Clan - Daimyo - Samurai - Cavalry - Duelist Tactician - Experienced - Unique - Loyal Battle: Kei challenges a target Unique Personality opposing her. Other players can not take Reactions while this action is being targeted and resolved. Destroy the loser. Mareshi chose well. As did Satsu. Fixed Kitsuki Berii 3F 4C 5HR 7G 3PH Dragon Clan - Samurai - Magistrate Battle: Move home a target Human Personality with the lowest Personal Honor at the current battlefield (you choose in case of a tie). "As long as the Crane refuse to admit their dishonor, there will be war." Common Togashi Kisu 2F 3C 0HR 6G 2PH Dragon Clan - Monk - Magistrate Open: Target a Human Personality. Either give him +1PH or -1PH. "He has the heart of a Togashi but the training of a Kitsuki. He can see both the internal and external world." Common Togashi Wirro 4F 4C 3HR 9G 2PH Dragon Clan - Monk - Disciple - Fire Your Monks have +1F while opposing a Spider Clan card. Battle: Bow a target card opposing Wirro without attached cards and with less Force. Destroy it if it is Shadowlands. The Jade Mirror revealed the truth. Uncommon Personalities: Hare Usagi Heiji 4F 2C 2HR 7G 2PH Hare Clan - Samurai - Scout - Cavalry Recon Open: During battles at a target province this turn, your non-Shadowlands Hare Clan and Unaligned Human Personalities have +1F. "We have seen the damage that secrets can do. Bloodspeakers, Kolat, or Kokujin, it does not matter. They must be stopped." Common Personalities: Lion Akodo Shinichi 2F 3C 6HR 6G 3PH Lion Clan - Samurai - Tactician Tactical Battle: Move Shinichi home or to a battlefield. At the Imperial City, Akodo Shigetoshi and his soldiers watched the Unicorn's arrival. They stood ready in position to defend the city. -The Khan's Charge, Part Four Uncommon Ikoma Noda 2F 3C 2HR 6G 3PH Lion Clan - Courtier - Omoidasu After an attack is declared: Straighten Noda. Reaction: After engaging in a battle: Give each Lion Clan Personality in your current army +1F. "Each soldier that marches under the Lion banner borrows the strength of a thousand of his ancestors." Common Ikoma Uchito 3F 3C -HR 6G 2PH Lion Clan - Samurai - Tactician - Unique Loyal - Brother - Advisor from the Shogun Ronin Personalities in Uchito's army have +1F. Limited: Discard a card: Search your deck for a non-Unique Follower and attach it to one of your target Personalities (paying all costs). "He is a true Lion." - Akodo Bakin Rare Matsu Fumiyo 3F 3C 6HR 7G 4PH Lion Clan - Samurai Fumiyo has +2F while attacking. Fear Battle: Target a unit with less Force than Fumiyo's unit opposing her. Move it home. If it moved, bow it and gain 1 Honor. When spring began, Lion soldiers quickly mobilized. Thousands of soldiers gathered to oppose the Khan. Rare Matsu Ouka 3F 3C 6HR 6G 3PH Lion Clan - Hero - Samurai Reaction: After a Personality or Follower in Ouka's army is destroyed: Give Ouka +5F. "Yoshino is not Nimuro, but he is clever and his honor is unquestionable. Under his command we will destroy the Khan!" Common Matsu Shoken 3F 2C 0HR 7G 0PH Lion Clan - Deathseeker - Samurai Shoken has +3F while attacking. Reaction: After Shoken is destroyed: Gain 2 Honor. She has not spoken to another since her crime. In battle, she murmurs prayers of penance to the kami, hoping that she will finally cleanse her dishonor. Uncommon Personalities: Mantis Moshi Kiyomori 3F 4C 0HR 7G 1PH Mantis Clan - Shugenja - Storm Rider Fire Battle: Bow Kiyomori: Ranged Attack with strength equal to the Force of a target Mantis Clan Personality in his army. "The former Topaz Champion has proven a great asset for the Storm Riders. I will be watching this one." -Moshi Sayoko Uncommon Moshi Minami 2F 4C 2HR 7G 2PH Mantis Clan - Courtier Political Reaction: After an Attack Phase begins: Straighten one of your target Gold-producing Holdings. After the Attack Phase endds, bow the Holding. "Do the Mantis only send their prettiest to Court?" -Kakita Munemori Uncommon Tsuruchi Ki 2F 3C 2HR 5G 2PH Mantis Clan - Magistrate - Samurai Battle: Bow Ki: Ranged 3 Attack. This Ranged Attack has +1 strength for each dishonorable Personality in its target's army. "The Khan marches for the throne, and armies gather to face him. We will defend the peasants of Rokugan from the chaos that will ensue." Common Yoritomo Harada 3F 3C 0HR 7G 1PH Mantis Clan - Samurai - Scout - Naval Recon Open: During battles at a target province this turn, you have the ability: "Reaction: Any number of times per turn, after one of your Personalities is destroyed: Target an attachment destroyed with him. Attach it to a target Personality in your current army (paying all costs)." "The pirates rest in their lair. Your orders, my lord?" Common Yoritomo Kurei 5F 3C -HR 8G 1PH Mantis Clan - General - Samurai - Naval Battle: Even if Kurei is in your home, pay 3 Gold: Move one of your target Naval Personalities to a battlefield with one or more enemy units. If he moved, straighten all cards in his unit. Naizen and his generals led their army deeper into the mainland, restoring order everywhere they passed. Rare Yoritomo Sachina 1F 4C -HR 7G 1PH Mantis Clan - Courtier - Unique Loyal - Advisor from the Shogun Political Open: Bow Sachina: Bow a target Personality with greater Personal Honor. The target's controller may dishonor him. "She manipulates with honeyed tongue and veiled suggestion. A worthy rival." -Yoritomo Yoyonagi Rare Personalities: Naga Personalities: Phoenix Asako Masamichi 3F 4C 6HR 7G 3PH Phoenix Clan - Monk - Golden Arm Battle: Bow a target Personality opposing Masamichi with less Chi. Before this battle resolves, if Masamichi is not at the current battlefield, straighten the target. "Let the Shiba and the Isawa go bring order to the Empire. The Phoenix lands will be protected." Common Isawa Chinatsu 2F 3C 4HR 7G 2PH Phoenix Clan - Scholar - Shugenja - Earth Reaction: When paying for a Spell: Produce 2 Gold. The decision to march upon the capital was issued from the Elemental Council. Many wept at the notion of war for peace, but none could deny their wisdom. Common Isawa Sawao 2F 4C 10HR 4G 3PH Phoenix Clan - Shugenja - Duelist - Enlightened Fire - Experienced 2 - Unique - Amethyst Champion Fire Battle: Bow Sawao: Destroy a number of target attachments up to his Chi opposing him whose total gold cost is less than or equal to 6. "The time has come when philosophy is not enough. If there is to be peace, we must demand it of others as we demand it of ourselves." Rare Isawa Tokiko 1F 4C 6HR 7G 3PH Phoenix Clan - Hero - Shugenja - Void Reaction: After Tokiko enters play: Create a 2F/2C/2PH Samurai Yojimbo Personality card at Tokiko's location. There is serenity within the Void, but sometimes there is rage as well. Uncommon Masakazu 7F 2C -HR 9G 1PH Phoenix Clan - Hero - Samurai - Yojimbo - Bully Unique - Loyal - Advisor from the Shogun Items provide no bonuses in duels involving Masakazu. Reaction: Even if Masakazu is bowed, before one of your Shugenja at Masakazu's location or your Isawa Ochiai is challenged: Masakazu is challenged instead and may use his Force as his duel stat in that duel. "Every day an adventure! Every battle a festival!" Rare Shiba Sotatsu 3F 3C 4HR 7G 3PH Phoenix Clan - Samurai - Legion of Stone Earth Battle: Target one or more opposed Shugenja in Sotatsu's army. Other players' actions can not move them home. The Phoenix swept through the city. The Legion of Stone and the Avalanche Guard separated enemies, ending the battle as they moved. Uncommon Personalities: Ratling Da'ne'tch 2F 3C -HR 6G 0PH Ratling - Nonhuman - Courtier Stained Paw Tribe - One Tribe Reaction: Before a Political action resolves that targeted one of your Nonhuman Personalities: Negate its effects. "Humans know how to talk, but they don't know how to listen." Uncommon I-m'jek 3F 2C -HR 6G 1PH Ratling - Nonhuman - Bushi - Naval Chipped Tooth Tribe - One Tribe Open: Give one of your target Nonhumans Naval or One Tribe. "Unless Tomorrow learns how to swim, some Nezumi will remain." Common Kan'ok'tichek 7F 5C -HR 11G 3PH Ratling - Nonhuman - Clan Champion - One Tribe Tomorrow Chieftan - Bushi - Experienced 3 - Unique Reaction: After a Battle action resolves during which a Ratling entered play at a battlefield: Take an additional Battle action. Battle: Target three One Tribe cards at this battlefield: Kan'ok'tichek protects the One Tribe, destroying a target unit opposing him. "Stand and face Tomorrow!" Rare Krn'n 2F 2C -HR 6G 1PH Ratling - Nonhuman - Bushi - Scout - One Tribe If your family Honor is 1 or less, Krn'n has -2 Gold Cost during the Dynasty Phase. Your One Tribe cards have +1F. "The Unicorn are only our enemies. Tomorrow is our destiny." Common K'mee 2F 4C -HR 5G 2PH Ratling - Nonhuman - Monk - Shugenja - One Tribe Enlightened - Experienced 2 - Unique K'mee attaches Jingasa cards without gold cost. Limited: Look at the top 5 cards of your Fate deck or discard pile. You may bow K'mee: If you do, show one of those cards that is a Ring or Jingasa, and put it in your hand. "My place is with Tanari." Rare Samarhad 4F 4C -HR 8G 1PH Ratling - Nonhuman - Ashalan Sun-Rider - Experienced - Unique Open: Bow Samarhad: Take control of a target Personality without his controller's Clan alignment. Straighten him. At the end of the turn, if he is not Ratling, return control of him to the player you took him from. "Watch how they die. It is fascinating." Uncommon Personalities: Scorpion Bayushi Kosaku 3F 3C -HR 7G 2PH Scorpion Clan - Magistrate - Samurai Battle: Bow a target Human Personality opposing Kosaku with Personal Honor lower than Kosaku's Chi. If any Shadowlands cards are in the target's unit, he can not straighten this turn. "As a hawk sees his prey on the ground, we see the weakness in a heart." Common Bayushi Tomo 3F 3C -HR 7G 1PH Scorpion Clan - Hero - Samurai - Martyr Battle: Any number of times per battle, if Tomo is opposed, give her -1C: Give her +2F. "A plan to deal with the invaders? My sensei's teachings are the only plan I need!" Common Shosuro Jimen 1F 4C -HR 8G 2PH Scorpion Clan - Courtier - Unique - Poison Master Open: Target a Personality. After any action he performs this turn resolves, bow him. Political Reaction: After a battle or duel ends: Dishonor a target Personality who opposed one of your Personalities in the battle or duel. "I believe this will help take care of your problem." Rare Shosuro Maru 2F 4C -HR 8G 2PH Scorpion Clan - Courtier - Obsidian - Oracle Experienced 2 - Unique Your dishonorable Personalities have +2F. Political Open: Bow Maru: Target a Personality. Bow him if he is dishonorable. His controller may choose to dishonor him; bow him if his controller does not choose this. To rise above a weakness is the only sure strength. Rare Shosuro Masanori 2F 3C -HR 5G 1PH Scorpion Clan - Ninja Battle: Bow Masanori: Ranged 2 Attack, or Ranged 3 Attack if the target is Shadowlands. "We walk in the darkness to protect the Empire from a darkness greater still." Uncommon Soshi Korenaga 3F 4C -HR 7G 0PH Scorpion Clan - Shugenja Reaction: If Korenaga is not Shadowlands, when paying for a Spell attaching to him: Permanently give him Shadowlands. Produce 2 Gold. "I hear them call me. The scrolls offer power, but will my family pay the price?" Common Personalities: Spider Chuda Chiaki 1F 3C 1HR 4G 3PH Spider Clan - Courtier - Nonhuman - Supai After Chiaki is destroyed or dishonored: Permanently give her Shadowlands or lose 4 Honor. Political Reaction: After one of your Political actions targets another player's Personality, bow Chiaki: Gain 2 Honor. "I have heard of your problem. Perhaps we can help each other?" Uncommon Chuda Eiichi 3F 4C -HR 7G 0PH Spider Clan - Shadowlands - Bloodspeaker Shugenja - Lose 4 Honor Maho Battle: Even if Eiichi is not at this battlefield, bow him: Bow a target Personality with lower Chi and permanently give him Shadowlands. "They are so eager to assist us once they feel my mark upon them." Uncommon Daigotsu Hidetsugu 4F 3C -HR 8G 1PH Spider Clan - Samurai - Shadowlands Magistrate - Lose 3 Honor Battle: Bow or straighten a target Shadowlands Personality. "Not all among the Lost believe that our lord's new path is true. It falls to me to silence the heretics that walk among us." Uncommon Daigotsu Iemitsu 5F 2C -HR 7G 1PH Spider Clan - Samurai - Shadowlands Lose 2 Honor Battle resolution does not bow Iemitsu. "The bandits fell upon the village like rabid dogs, killing and burning everything. The warriors clad in the spider mon came. The village survived. The bandits did not." Common Daigotsu Yajinden 5F 5C -HR 9G 0PH Spider Clan - Shadowlands - Artisan - Bloodspeaker Shugenja - Experienced 2 - Unique - Lose 6 Honor Reaction: When paying for an Item card: Produce 3 Gold. Limited: If Yajinden is dead, remove a Human Personality you control and own from the game: Bring Yajinden into play, waiving all costs. "The Anvil." He turned towards the east. "My former kin are using the Anvil." Fixed Goju Zeshin 3F 4C -HR 7G 0PH Spider Clan - Ninja - Lose 4 Honor After an action resolves that Zeshin performed: You may move him home. Battle: Ranged 2 Attack. If the target of the Ranged Attack is a Personality and still in play, give him -2C. "Those whose weaknesses we can not exploit must be dealt with," Daigotsu smiled. Uncommon Kokujin Buncho 4F 4C -HR 8G 0PH Spider Clan - Monk - Shadowlands Lose 4 Honor Battle: Bow Buncho: Reduce the Force of a target Personality opposing Buncho by Buncho's Force. After this battle ends, give the target -3C. "The Dark Prophet is an artist, and I am the brush with which he will paint his masterpiece." Common Master Saleh 2F 3C -HR 7G 0PH Spider Clan - Jackal - Shugenja - Lose 2 Honor. Limited: Pay 3 Gold and remove a target Personality in any discard pile from the game: Lose 2 Honor. Create a 2F/2C Undead Ghul Shadowlands Personality. "Your Spider Clan needs a threat to combat to gain legitimacy, lord Daigotsu. I can help you." Common The Quelsaurth 4F 4C 1HR 6G 2PH Spider Clan - Nonhuman - Naga - Cobra Shugenja - Jakla - Advisor from the Shogun Unique - Loyal The Quelsaurth can not gain Shadowlands. After a Shadowlands Personality is destroyed: Give The Quelsaurth a +1F Pearl Token. "The Soetsu was the first, but there is much yet to learn." Rare Personalities: Unicorn Horiuchi Rikako 1F 4C 2HR 7G 3PH Unicorn Clan - Shugenja - Unique Loyal - Advisor from the Shogun Battle: Move Rikako to the current battlefield. Straighten a card in your army there. Limited: Bow Rikako: Look at the top four cards of your Fate Deck. If one is an item, show it and put it in your hand. Put the rest back in any order. "She presses forward with admirable skill and recklessness." Rare Moto Jin-sahn 4F 2C 0HR 9G 1PH Unicorn Clan - Samurai - Cavalry - Unique Reaction: After engaging in a battle: Give a target Personality or Follower opposing Jin-sahn at the current battlefield -3F. Bow it if its Force is now 0. "The Akodo claim to have never been defeated? Give me a unit of the White Guard and I will show them the folly of their arrogance." Fixed Moto Yong-tai 3F 3C 0HR 8G 2PH Unicorn Clan - Shugenja - Cavalry Reaction: After a Personality in Yong-tai's army is destroyed, even if she is bowed: Give Yong-tai +2F/+1C. Straighten her. "Her brush with the Lords of Death has left her unstable, but powerful. Direct her toward our enemies and stand aside." Uncommon Unicorn Wardogs 3F 2C -HR 8G 0PH Unicorn Clan - Nonhuman - Cavlary Can not attach cards. Battle: If you control a Human Unicorn Clan Personality in this army: You may target and bow a Follower or Personality without Followers opposing Unicorn Wardogs. Give Unicorn Wardogs +2F. "Release the hounds!" Uncommon Utaku Fujiko 3F 3C 4HR 8G 3PH Unicorn Clan - Battle Maiden Samurai - Cavalry Battle: If Fujiko assigned to this battlefield during Infantry Maneuvers: Give her +2F. "A second army gathered behind the formation of the Khol. Before the Lion could react, the Baraunghar began their ritual. - The Khan's Charge, Part Two Common Utaku Remi 2F 3C 4HR 7G 3PH Unicorn Clan - Battle Maiden - Samurai Scout - Cavalry Recon Open: Target a province. Opposed Cavalry Personalities there have +1 PH; this will not take their Personal Honor above 5. Opposed Cavalry cards there have +1F. Youthful exuberance makes her daring. Skill keeps her alive. Common Personalities: Shadowlands Picker of Bones 3F 2C -HR 5G 0PH Shadowlands - Ghul - Undead - Lose 4 Honor. Limited: Remove a target non-Ring card in any player's discard pile from the game. "We shall see how they seek enlightenment when they are paralyzed by fear. They will pray for a savior, and the Spider will answer." - Omoni Common Tadaka no Oni 6F 4C -HR 8G 0PH Shadowlands - Nonhuman - Experienced Oni no Tadaka Oni - Unique - Unbound - Lose 3 Honor. Your Shugenja have Shadowlands and +1F. Battle: Bow one of your target Shugenja in Tadaka no Oni's army: Target an enemy Personality. He contributes Force to your army instead of his controller's if he is at the current battlefield during resolution. "It is time. Kill them all." -Daigotsu Rare |
Actions A Legion of One 0G Heroic Battle: Give one of your target Personalities +2F for each unit in the opposing army. If he is a Hero or Deathseeker before the next time this battle a card effect moves him, negate the movement. "I have been ordered here, and I will not leave!" 3Fo Common Allegations 0G Political Battle: Target one of your unbowed Magistrates: Dishonor a target Personality opposing him with Personal Honor lower than your Magistrate's Chi. The opposing target's controller chooses whether to bow him or move him home. "I have a few questions for you, my friend." 2Fo Uncommon Assigning Blame 0G Political Reaction: After one of your Personalities is destroyed, if you control a Courtier: Dishonor a target Personality. His controller loses 3 Honor; this loss can be negated but not reduced. "Did you truly believe you would get away with this?" 4Fo Rare Astonishing Resilience 0G Heroic Reaction: After another player's card's effect destroys a Hero or Berserker Personality if the army has one or more units). "Be prepared to kill a Crab berserker three times over." 3Fo Rare Beginning Arbitration 0G Political Battle: Your non-Weapon Items have +2F while at the current battlefield. "Miya-sama, please accept this token of our esteem." "Miya-sama, please accept this small sign of our clan's regard for your most honorable family." 3Fo Common Berserker's Charge 0G Heroic Fear Battle: Target one of your unbowed Heroes or Berserkers: Give a target Personality or Follower opposing him a Force penalty equal to your target's Force. All who have faced the Crab know that there comes a time when you can only run or die. 2Fo Uncommon Blunting the Charge 0G Battle: Even if you have no units at the current battlefield: Target a Cavalry Personality with 5 or more Force, or an opposed Infantry Personality with 5 or more Force. Move him home. "Inform Lord Yoshino that we have secured this flank and the Unicorn are retreating." 2Fo Common Clan Heirloom 0G Limited: Permanently give one of your target Items the ability: "Reaction: After another player's card effect destroys this Personality or this card: Attach this card to one of your target Personalities, waiving costs." "It is not a katana, but it has been used by great warriors. Do not shame it, or them." -Toritaka Tatsune 3Fo Common Courage in Death 0G Reaction: Before one of your Personalities is destroyed during battle: Give another target Personality a Force bonus equal to your Personality's Chi. If you are a Crab Clan player, delay your Personality's destruction until after the battle ends. "I shall hold it until you can strike, brother!" 2Fo Rare Cursed Gift 0G Battle: Lose 3 Honor. Give a target Personality or Follower in the enemy army -3F. Its abilities can not be used this battle. If you control a Bloodspeaker or a Shadowlands Shugenja, permanently give the target Shadowlands. "With this blade," she whispered, "your duel will end as you wish. In glorious victory." 2Fo Uncommon Dark Inheritance 2G Limited: Attach a target non-Unique Spell or Item from your discard pile to one of your target Personalities (paying all costs). Lose 2 Honor. "Those who accept our aid have formed a pact from which they can not escape. They belong to the spider Clan always." -Shahai 2Fo Uncommon Death after Life 0G Reaction: After one of your Personalities is destroyed during battle: Lose 5 Honor. Target a dead Personality in your discard pile, or in any discard pile if you are a Spider Clan player. Permanently give him Shadowlands and Undead. Bring him into play in your current army, ignoring restrictions (paying all costs). 2Fo Rare Death Poem 0G Open: Honorable Personalities have +1F while opposed and attacking. Before any Personality is destroyed during a battle this turn, rehonor him. Writing death poems is a game for samurai. Death is only death. - the death poem of a shamed Doji 1Fo Common Denounced on Stage 0G Political Limited: Target one of your Artisan or Courtier Personalities: For the rest of the turn, before each time a player loses Honor, increase the loss by 1. "Already the playwrights vilify the Khan's march. They will ensure he is remembered forever as a villain." - Doji Nagori 1Fo Uncommon Double Bind 0G Political Open: Bow one of your target Courtiers: In turn order, each other player chooses either to bow one of his unbowed Personalities or to dishonor one of his Honorable Personalities. Gain 2 Honor for each Personality other players bowed. "Should we not all aid the Keepers in their quest?" 2Fo Common Failure of Courage 0G Battle: If you are the Defender: The enemy leader targets an unbowed Personality in his army. Move the target home. He can not move to battlefields this turn. "Face the Crab and be blessed in the next lifetime!" 3Fo Common Fight Another Day 0G Battle: Lose 2 Honor. Move home, then straighten, all units in your army. If this moved a Nonhuman, draw a card. "Furry little thieves! They are bold enough when no one is around, but have a samurai show up and they run like their tails are on fire." -Moto Jippensha 4Fo Rare Find a Way Thorugh It 0G Recon Limited: Bow one of your target Scouts or Ninjas: Reduce the strength of a target province by twice his Chi. "Battles are fought with steel, but they are won with a light step and an observant eye." - Hiruma Shotoku 2Fo Common For the Fallen 0G Battle: Target one or two of your opposed Personalities. Give each +2F, or +3F if you own a dead Personality with 3 or more Personal Honor. The air shimmered, and the Baraunghar appeared on the fields of the Imperial City. - The Khan's Charge, Part Three 3Fo Rare Gift of the Lady 0G Political Open: Discard the Imperial Favor or bow one of your target Courtiers: Straighten a target Personality. "Setai-sama, th Crane Clan will never abandon the Imperial City. We have said we will protect it, and nothing will come between us and our word." - Asahina Beniha 3Fo Common Glory in Death 0G Reaction: After one of your Personalities destroyed during battle: Give all Personalities in your army +1F, or +2F if you are a Lion Clan player. "We shall hold until reinforcements arrive, Yoshino-sama." -Matsu Kenji 2Fo Rare Honorable Rebirth 0G Limited: Target an honorably dead Human Shugenja. Overlay him on one of your target Human Shugenja with the same Clan alignment, ignoring title and experience levels. If you are a Phoenix Clan player, the overlaid target may be a Samurai with the dead Shugenja's Clan alignment instead. "No matter what happens, I will always protect you." 4Fo Rare Honor in Death 0G Reaction: After another player's card effect destroys one of your defending Personalities at a province's battlefield: Increase the province's Strength by his Personal Honor, and by an additional 2 if you are a Crane Clan player. After the current battle resolves, gain 1 Honor if the province was not destroyed. "I mourn your death, but rejoice for your clan." 2Fo Rare Hope from Death 0G Reaction: After one of your Human Personalities is destroyed during battle, pay his gold cost unless you are a Phoenix Clan player: Overlay his card on one of your target Human Personalities at the current battlefield, ignoring title and experience levels. "Destiny can not be denied." 4Fo Rare Inspire Courage 0G Kiho Fire Open: Bow one of your target Monks or Shugenja: Give one to three target Samurai Personalities +2F. If the performer has the Fire keyword, the Samurai can not move home from battlefields this turn. "Fight, for the brothers that stand beside you!" 3Fo Common Inspire Excellence 0G Kiho Air Limited: Bow one of your Monks or Shugenja: Target an Artisan or Magistrate Personality. Give him a +2 PH token. If the performer has the Air keyword, you gain 2 Honor after the next time this turn the target resolves one of his base abilities. The Crane seek to elevate all things to the level of art - be it poetry, dance, or war. 3Fo Rare Inspire Fear 0G Kiho Fear Water Battle: Target one of your unbowed Monks or Shugenja: Move home a target Human Personality opposing him. If the performer has the Water keyword, the Personality can not move to battlefields this turn. "You know nothing of true horror, Crab." 3Fo Common Inspire Obedience 0G Kiho Earth Battle: Target one of your Monks or Shugenja, and bow him unless he has the Earth keyword: Bow a target unit opposing him led by a Personality with lower Chi. "Your pride matters not, samurai. You will be made to serve." 3Fo Uncommon Inspire Reverence 0G Kiho Void Limited: Target one of your unbowed Monks or Shugenja: Target a dead Human Personality with the same Clan alignment. Gain 2 Honor after the next time this turn he enters play. If the performer has the Void keyword, draw an additional card when your next End Phase begins. "My ancestors guide my every move." -Ikoma Noda 3Fo Uncommon Kharma in Death 0G Reaction: After one of your Personalities is destroyed during battle: Target a Personality in the current enemy army with equal or less Chi. The target can not perform actions. Set his Force to 0 if you are a Dragon Clan player. "We were both born in preparation for this moment." 3Fo Uncommon Let Them Fight Their Dead 0G Maho Kiho Battle: Target one of your unbowed opposed Shugenja: Target a dead Personality the enemy leader owns. Lose 5 Honor. Bring him into play, in your army, waiving costs and ignoring restrictions. After the battle ends, destroy him. "Know that a Crab faces unspeakable horrors each day." 3Fo Uncommon Loyalty, Unto Death 0G Reaction: After one of your Personalities is destroyed during battle: Target any number of Personalities in your army. Move them home; if you are a Scorpion Clan player, you may instead move them to one other battlefield. Death without understanding is the ultimate loyalty. 4Fo Rare Merciless Death 0G Reaction: After a player resolves a Reaction to one of his Personalities' destruction during a battle: Target one of the player's Personalities at the current battlefield. Destroy one of his attachments. Bow the target if you are a Unicorn Clan player. The Unicorn entered the Imperial City, destroying the opposition where it stood. 1Fo Rare Prepared Defense 0G Siege Terrain Battle: If you are the Defender: Straighten each Castle Holding you control. You may use abilities and resolve effects on Castle Holdings as if you had exactly one province and as if the current battlefield was at your last province. "The Khan will not pass." -Akodo Shigetoshi 1Fo Uncommon Preparing Stockpiles 0G Recon Limited: Target one of your Scouts: Target a province. Other players' card effects can not move your Personalities home from that province's battlefield. "Get this cart moving or I'll have you blessed by the Lords of Death!" 2Fo Common Profit from Death 0G Reaction: After a Personality is destroyed during battle: Target a card that was attached to him when he was destroyed. Attach it to one of your target Personalities, waiving its costs if you are a Mantis Clan player. Lose 1 Honor. "Everything I have belongs to my clan." 2Fo Rare Reclamation 0G Battle: Target one of your unbowed Personalties with 2 or less Personal Honor: Destroy a target Item opposing him whose Personality has less base Force than yours. The beast roared as it leapt for its prey. "The book!" it demanded. "Where is the book?" 1Fo Uncommon Redeployment 0G Reaction: After Cavalry Maneuvers, target one of your unbowed Scouts: Target a number of your unbowed Personalities less than or equal to your Scout's Chi. Assign them to a battlefield where there is an enemy army. "We must move the flanking division at once!" 2Fo Uncommon Requisitioned Troops 0G Open: Target one of your unbowed Magistrates: Target another player's Follower with a lower Honor Requirement than your Magistrate's Chi. Return the Follower to its owner's hand. "The Emperor may be dead, but our responsibility to him continues." -Tsuruchi Chikuma 4Fo Common Sake House Brawl 0G Open: Bow one or more of your target Personalities: Bow one or more target Personalities, each controlled by a different player, with a total Force less than that of your performing Personalities. "And I say Friendly Traveler is not the best sake!" 1Fo Common Shameful Tactics 0G Battle: You may target and dishonor one to three of your Personalities. Each opposed dishonorable Personality at the current battlefield gains a Force bonus equal to the number of dishonorable Personalities in his army. An army of the Crab can not be stopped by traditional tactics. Unorthodox thinking is required. 1Fo Uncommon Share the Blame 0G Political Reaction: After another player targets a Courtier with an action, dishonor one of your Courtiers: Dishonor the Courtier the other player targeted. You, then the other player, each lose 3 Honor. "Gentlemen, please! This is undignified." 3Fo Common Tales of Battle 0G Reaction: After battle resolution destroys one or more Personalities, bow two of your target Courtiers: Each player gains 1 Honor for each of his honorably dead Personalities and loses 2 Honor for each of his dishonorably dead Personalities. "We will immortalize their sacrifice in our hearts." 1Fo Rare The Price of Weakness 0G Battle: Give a target Personality -4F. If he is Shadowlands, bow him, and you may target a Personality in your army and give him +3F. "What will be the price?" he asked. "Do not worry abuot that for now," she smiled. "We will discuss that once your victory is complete." 3Fo Uncommon Triumph of Courage 0G Focus Effect: You may switch one of your focused cards with a card in your Fate discard pile. After this duel resolves, your focused cards are removed from the game instead of discarded. Battle: Target an opposed Personality. After each time this turn a Battle action resolves (including this one), give him +1F. Even a peasant can draw courage from his ancestors. 2Fo Common True Artistry 0G Limited: Target one of your Artisans: Create a +2F Weapon Item with the trait "After this Personality assigns: Target another player. He gains 2 Honor." Attach it to another player's target Personality. Violence takes an instant. Art requires a lifetime. 2Fo Uncommon Vengeful Shadows 0G Ninja Battle: Bow one of your target Ninja Personalities: Lose 2 Honor. Give a target Personality opposing your Ninja two -1F/-1C Poison tokens. You may move your Ninja home. "Our lord was murdered, Aroru," Tosun said. "Betrayed. It is time to remind the Empire how the Scorpion treat traitors." 3Fo Uncommon We Join the Ancestors 0G Battle: Destroy one of your unbowed target Personalities: Send home each attacking unit in this battle whose total Force is lower than the number of your honorably dead Personalities. The Lion charged the Khol, eager to halt the Khan's advance. - The Khan's Charge, Part One 3Fo Rare Followers Bakemono Warpack 2F 0C 0HR 2G Shadowlands - Nonhuman - Goblin Lose 2 Honor. Battle: Any number of times per battle, destroy,BR> a Goblin card in this army: Ranged 1 Attack. "A book, with the symbol of a spider." Omoni patted one on the head. "Find it, little ones." 2Fo Common Cowardly Rabble 3F 0C 0HR 2G After the second or later time each battle the enemy leader resolves a Battle action, if this card is at that battlefield: Return it to your hand. "Stay and fight, fools!" Tamago roared. "They bleed and die, just like you!" 2Fo Common Devoted Yojimbo 2F 0C 2HR 3G Battle: Bow one of your Personalties or Followers in this army: Straighten a target Personality or Follower in this army. The Mantis deflected the blow at the last possible moment. "These people have suffered enough at your master's hands," he snarled. "It ends now." 3Fo Uncommon Gate Guardsman 2F 0C 3HR 3G Reaction: After another player resolves a Battle Action, if this unit is at the current battlefield: Take an additional Battle action. "I regret that I can not allow you to pass, Sekawa-sama," the man said with a bow. "I was instructed to admit no one, not even the Jade Champion." 1Fo Uncommon Ronin Scout 2F 0C 1HR 3G Ronin - Scout Battle: Move this Personality to a battlefield with an enemy army where he has not been this turn. "This village is safe now," Fusako said. "Find me a trail, scout. The hunt continues." 1Fo Uncommon Spider Heavy Regulars 3F 0C 0HR 4G Shadowlands - Lose 3 Honor Fear Battle: Bow a target Personality or Follower opposing this card with lower Force and no attached Followers. "What is this?" the bandit whispered. The Spider smiled as he crushed his throat. "A new world." 2Fo Common The Desiccated 3F 0C 0HR 4G Shadowlands - Undead - Lose 3 Honor This card can be attached from your discard pile instead of from your hand. "Leave your pets behind, Mishime," Katsu said. "The Dark Lord has work for them in the Crab lands." 1Fo Common Traveling Magistrate 2F 0C 1HR 3G Magistrate Political Reaction: When paying a Gold Cost of a Fate card or an action during a battle: Produce 2 Gold. "They have no lord to give them their tasks. They simply travel the Empire, bringing order where there is chaos, giving hope where there was only fear." 2Fo Uncommon Tsukai-sagasu 1F 0C 2HR 3G Open: If this Personality is a Shugenja, bow this card: Straighten him. "They've come for the Tao!" the sentry roared. "They will die without ever seeing it," Benjiro promised. 3Fo Rare Wandering Sohei 2F 0C 1HR 4G Once per turn, this Personality can perform an action from a Kiho ability on a card in your discard pile (observing the Kiho's restrictions); then, remove the card from the game. "You reek far too much of fish paste to have any hope of approaching unnoticed, friend." 3Fo Uncommon Items Brand of Cowardice +0F +0C 3G Can only attach to a Courtier or Magistrate. Political Battle: Move this Personality home: Lose 2 Honor. Move home a target Personality in the current enemy army. He is branded as a coward and is dishonored. "I am so sorry to bring this to your attention, Lord Shinjo, but I am sure you do not want such a man serving you." -Bayushi Maemi 1Fo Common Gumbai-Uchiwa +2F +0C 3G Weapon - Tessen After this card leaves play: Remove it from the game. Battle: If this card is in the discard pile: Attach it to one of your target Personalities at the current battlefield (paying all costs). Made of steel, both signal and shield. 3Fo Common Iron Tetsubo +4F +0C 5G Weapon Negate all Force penalties on this Personality. "They are forged for use against the hordes of the Shadowlands, but they work just as well on Scorpion. Common K'mee's Jingasa +1F +0C 3G Jingasa Will only attach to K'mee or a Monk. Reaction: After this Personality bows to pay the cost of a Kiho action or one of his base abilities, bow this card: Straighten him. He can not perform actions until this phase ends. 3Fo Uncommon Lion Mempo +2F +0C 2G Mempo - Unique Reaction: After a Personality in this battle is destroyed: This Personality copies a Battle action on the destroyed card (until the turn ends) and may take an additional battle action to perform it. "I am ready." -Akodo Setai 3Fo Rare Soul Jar +0F +0C 5G This Personality may remain bowed. Limited: Bow this Personality: Lose 3 Honor. Target one of your dead Personalities. He enters play, waiving costs, with a +2F/-1C token and permanently has 0 PH. After the next time this game this Personality straightens or leaves play, destroy the target. It is a foul, gaijin magic. 3Fo Rare Kihos Spells Earthen Guardians 2G Earth Battle: Bow this Shugenja, even if he is not at the current battlefield: Create a Nonhuman Earth Personality in your current army with 3F/1C, or 5F/1C if your Shugenja has the Earth keyword,and the trait, "Can not be destroyed to pay costs." After this turn ends, remove this Personality from the game. 3Fo Uncommon Funeral Rites 3G Air Reaction: After one of your Personalities is destroyed, bow this Shugenja unless he has the Air keyword: Give one of your target Personalities a Remembrance token with a Force bonus equal to the destroyed Personality's Personal Honor. You may straighten the target's unit. You may move him to any battlefield. "His sacrifice will never be forgotten." 4Fo Common Inferno's Tooth 3G Fire Battle: Bow this Shugenja, or bow this Spell if this Shugenja has the Fire keyword: Ranged 5 Attack. She raised her hands to the sky in prayer and the fire kami heard her call. Buildings burned and weapons shattered in the wake of their furious answer. 3Fo Common Purity in Death 2G Water Open: Bow this Shugenja unless he has the Water keyword: Remove a target Personality in any discard pile from the game. If he was dead, you may put any cards in your provinces on the bottom of your deck, refilling those provinces face-up. Only the worst sins will prevent a soul from reincarnation. 4Fo Rare Summon Maseru no Oni 6G Spider Clan Shugenja attach this Spell paying 2 less Gold. Maho Limited: Bow and destroy this Spell: Lose 5 Honor. Create a 6F/3C Shadowlands Nonhuman Oni Personality. "I will obey you, human... for now." 2Fo Rare Tempered Resurrection 2G Fire Open: Bow this Shugenja unless he has the Fire keyword: You may remove an honorably dead Personality you own from the game. Target a face-up Personality in one of your provinces. Reduce his Gold Cost by the Gold Cost of any Personality you removed. Bring the target into play (paying all costs). 4Fo Uncommon |
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