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Council Vote: Unit Force VS Army Force 
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Rikugunshokan

Joined: Thu Sep 04, 2003 11:17 pm
Posts: 1019
Post Council Vote: Unit Force VS Army Force
Bowed cards now always add to unit Force, but not to army Force.

Because of this, cards that used to allow Force to be added to the unit while bowed, do not function as intended.

For this the vote is: Should cards pre-GotE that refer to a card adding their Force to a unit while bowed, add their Force to the army total while bowed?

1. Yes

2. No

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Fri Oct 23, 2009 9:34 am
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Shireikan

Joined: Thu Nov 30, 2006 3:16 am
Posts: 696
Post 
I keep hoping we've seen the end of having to add new 'for cards printed before..."

I vote yes (reluctantly).

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Ikoma Ken
RogerGS wrote:
The more I see all the mess that got put in the rules archive, the more I see no obligation to honor those 10 year old fiat-based rulings. They're from the aboriginal dreamtime, when effects could walk like a wolf but talk like a man.

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Tue Oct 27, 2009 1:15 am
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Taisa

Joined: Sat Dec 02, 2006 6:12 pm
Posts: 292
Location: Chilliwack, BC, Canada
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Yes, it has to.

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Fri Nov 06, 2009 8:22 pm
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Chui

Joined: Wed Nov 29, 2006 11:57 pm
Posts: 190
Post 
Yes.

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Tue Nov 10, 2009 12:42 am
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Rikugunshokan

Joined: Thu Sep 04, 2003 11:17 pm
Posts: 1019
Post 
Well, we don't have our simple majority like we're supposed to. But it's been so long, that I'm calling it now.

The answer is yes.

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Crab Clan * Samurai * Kolat * Taskmaster
Magistrate * Emerald * Jade Hand * Loyal
Smart Ass * Experienced 3 * Unique

Your Kolat cards can not be targeted by other players, because they do not exist.


Sat Jan 23, 2010 6:07 am
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Hohei

Joined: Fri Jun 13, 2008 2:18 pm
Posts: 36
Post 
I actually thought I had voted in these things already. I feel stupid. I vote yes.

I don't really see how it could go the other way.

Paul Ashman


Sun Jan 24, 2010 4:50 pm
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Ashigaru

Joined: Wed Nov 29, 2006 10:20 pm
Posts: 15
Post 
I vote yes. I do apologize for my absence. I have had a huge family ordeal that I am still dealing with.

-Matt


Sat Jan 30, 2010 12:07 pm
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