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It is currently Tue Jun 18, 2013 4:50 pm
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Emperor Edition rule changes
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Asahina Himoto
Jade Hand Councillor
Joined: Thu Jul 03, 2003 6:49 pm Posts: 1460 Location: Oni Mura
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 Emperor Edition rule changes
Here they are, plentiful and all. http://www.l5r.com/news/emperor-edition ... new-rules/Some fairly noticeable ones - dueling, seppuku, etc - in there. I figure some of you will want to do something about that.
_________________Legacy Council (Retired)
 
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| Mon Oct 24, 2011 3:52 am |
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Morito Maruku
Gunso
Joined: Tue Oct 23, 2007 9:12 am Posts: 90 Location: Pasig City, Philippines
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 Re: Emperor Edition rule changes
Greetings, Himoto! Let me take first crack at it. Dragon does not start with the favorTwas fun while it lasted. Death from 0 chi will not be negatedNot that hard to remember the exceptions but I'm glad it's gone. Required targeting is now listed in the constraints blockVery good. I hope they've finally figured it out. Dueling and DuelistI trust the Design Team but this will take getting used to. I'm going to put together a dueling deck with Duelists just to force myself to get used to the changes. Somewhere, Togashi Yoshi is slow-clapping. (Kolat represent!) ConquerorMechanics: Nice ability. Flavor: Moar battle! = Conqueror? Melee AttacksI do loves me some flavor. SeppukuShugenja seppuku is only fair. Seppuku as an Open, instead of a Reaction, is interesting. EquipPromotes Spells outside of Phoenix. I hope Kihos don't get overshadowed though. ProclaimClan Discount and Ignoring Honor RequirementsCan't complain. Creating units for Rule of Presence and LocationShiro Kitsuki is back to its former glory to avenge the destruction of the High House of Light! OverlayingI'm okay with removing the cost of overlaying. I'm not okay with removing the inheritance of abilities. Dishonor and EnlightenmentOnly fair. Keywords on abilities don’t move upThey moved up? Really? EventsThe last holdout. Finally, its pseudo-Uniqueness will be brought in line with the rest. ReactionsI'm not sure if I'm reading this right. Clarification, anyone? Stronghold ImmunityAgain, I hope they've finally figured it out. I'll post some more when my brain finishes processing everything.
_________________a.k.a. Mark V. Navarro • Legacy CouncilTournament Organizer: 2010 Charity Tourney, Turquoise Championship, IG3 Tourney, 2011 Pacific Rim Championship, 2012 "A Soul Ascends" Tourney feat. John Zinser, Kotei, L1 & 5 GSTs, L10 Replacement Event Prepping for Kotei? Completing your collection? All cards in 8 binders, Legal and Legacy, HALF-PRICE! Morito Maruku's Merchant Caravan
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| Mon Oct 24, 2011 11:00 am |
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Ken shaw
Shireikan
Joined: Thu Nov 30, 2006 3:16 am Posts: 696
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 Re: Emperor Edition rule changes
I think we'll have to grandfather old events as unique and we'll likely have to keep stronghold immunity to keep the inexp Isawa's Last Wish from being used to nuke strongholds.
We'll have to decide what to do with cards that reference the focus pool.
The rest doesn't seem likely to need any action by us.
_________________Ikoma Ken

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| Mon Oct 24, 2011 12:45 pm |
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remi
Hohei
Joined: Fri Mar 19, 2010 12:13 pm Posts: 40 Location: Paris, France
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 Re: Emperor Edition rule changes
Hi,
I agree with you Ken about the new overlay vision, do you think it is possible to keep abilities from the less experienced personality for Legacy games ?
* * *
What do you think about the old Stronghold, should they become card ? And about cards like not too old like Shinsei for example, would they considerer Stronghold like cards ?
For me it was really nice to say that Strongholds was a special kind of protected cards. Telling new players that a few of them were cards and other were not was not really interesting. Now, thinking that we'll have to tell new players that newer cards can only affect strongholds which are not too old and that old cards cannot... it will not be nice.
My three questions : - Should Shinsei's cost be paid by bowing your stronghold ? - Should The Same Old Tricks be able to remove The Dark Path of Shadow's battle ability ? - Should Isawa's Last Wish (Inexperienced) be able to destroy a Stronghold ? (Ken already answered, but is there any other point of view?)
Regards, Rémi.
_________________P'an Ku first Fan !
My life for the Unicorn Clan !
L5R 2010 WORLD CHAMPIONSHIPS
English Report : Click Here !
Let's play Legacy !
Most of the Legacy rule questions asked over the AEG Boards are listed here.
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| Mon Oct 24, 2011 3:07 pm |
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Kwek
Hohei
Joined: Tue Apr 21, 2009 1:29 pm Posts: 28 Location: Philippines
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 Re: Emperor Edition rule changes
T1 Thunders
T1 Clan Champions
T1 Attack - Action Phase Blitz
T2 3x Evil Feeds Upon Itself/1x Desperate Measures with Imperial Palace of Fu-Leng
_________________ Red Crane • Kakita Yogoso's Lost Disciple "We are all but a Kakita's strike... Perfect."
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| Mon Oct 24, 2011 9:57 pm |
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Morito Maruku
Gunso
Joined: Tue Oct 23, 2007 9:12 am Posts: 90 Location: Pasig City, Philippines
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 Re: Emperor Edition rule changes
According to the CE Glossary, Overlay is There are ways to overlay during other times but not to the effect of a Turn 1 attack.
_________________a.k.a. Mark V. Navarro • Legacy CouncilTournament Organizer: 2010 Charity Tourney, Turquoise Championship, IG3 Tourney, 2011 Pacific Rim Championship, 2012 "A Soul Ascends" Tourney feat. John Zinser, Kotei, L1 & 5 GSTs, L10 Replacement Event Prepping for Kotei? Completing your collection? All cards in 8 binders, Legal and Legacy, HALF-PRICE! Morito Maruku's Merchant Caravan
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| Mon Oct 24, 2011 10:54 pm |
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Kwek
Hohei
Joined: Tue Apr 21, 2009 1:29 pm Posts: 28 Location: Philippines
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 Re: Emperor Edition rule changes
well that's a relief~!  so on to the rules, should we apply them all or put a "prior to EE" clause to some? i'm thinking of the events and stronghold being a card.
_________________ Red Crane • Kakita Yogoso's Lost Disciple "We are all but a Kakita's strike... Perfect."
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| Tue Oct 25, 2011 5:10 am |
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Yasuki Yamakori
Rikugunshokan
Joined: Thu Sep 04, 2003 11:17 pm Posts: 1020
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 Re: Emperor Edition rule changes
Don't the current targeting rules prevent anything outside of the battle being targeted anyway, since it's a Battle action and doesn't move something to the battlefield? If all else fails, we could just say that SH's can't be destroyed. Though I'd be surprised if that doesn't make it into the standard rules.
_________________ Crab Clan * Samurai * Kolat * Taskmaster Magistrate * Emerald * Jade Hand * Loyal Smart Ass * Experienced 3 * Unique
Your Kolat cards can not be targeted by other players, because they do not exist.
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| Tue Oct 25, 2011 6:22 am |
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Kwek
Hohei
Joined: Tue Apr 21, 2009 1:29 pm Posts: 28 Location: Philippines
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 Re: Emperor Edition rule changes
Tear Away the Darkness can nuke City of Blood Iuchiban's Citadel Fields of the Dead
while Isawa's Last Wish Inexperienced both are limited actions making strongholds indestructible would definitely make the logical choice
_________________ Red Crane • Kakita Yogoso's Lost Disciple "We are all but a Kakita's strike... Perfect."
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| Tue Oct 25, 2011 6:29 am |
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Yasuki Yamakori
Rikugunshokan
Joined: Thu Sep 04, 2003 11:17 pm Posts: 1020
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 Re: Emperor Edition rule changes
. By part one, ILW can't hit SH's. Or Holdings. Or Celestials. Or Senseis. Or anything not currently at the battlefield. TAtD on the other hand doesn't have to worry about anything like that, as it's a Limited action.
_________________ Crab Clan * Samurai * Kolat * Taskmaster Magistrate * Emerald * Jade Hand * Loyal Smart Ass * Experienced 3 * Unique
Your Kolat cards can not be targeted by other players, because they do not exist.
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| Tue Oct 25, 2011 7:41 am |
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Ken shaw
Shireikan
Joined: Thu Nov 30, 2006 3:16 am Posts: 696
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 Re: Emperor Edition rule changes
_________________Ikoma Ken

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| Tue Oct 25, 2011 8:48 am |
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Yasuki Yamakori
Rikugunshokan
Joined: Thu Sep 04, 2003 11:17 pm Posts: 1020
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 Re: Emperor Edition rule changes
Okay, yeah that's a little bit of an issue. Though if you're playing with that, your SH is next.
_________________ Crab Clan * Samurai * Kolat * Taskmaster Magistrate * Emerald * Jade Hand * Loyal Smart Ass * Experienced 3 * Unique
Your Kolat cards can not be targeted by other players, because they do not exist.
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| Tue Oct 25, 2011 9:04 am |
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Kwek
Hohei
Joined: Tue Apr 21, 2009 1:29 pm Posts: 28 Location: Philippines
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 Re: Emperor Edition rule changes
so what happens then when your SH is removed from the game?  [aside from it being in the... Outer Limits~ ninuninuninuninu <yep! just trying to put some Halloween spirit here  >]
_________________ Red Crane • Kakita Yogoso's Lost Disciple "We are all but a Kakita's strike... Perfect."
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| Tue Oct 25, 2011 10:22 am |
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Yasuki Yamakori
Rikugunshokan
Joined: Thu Sep 04, 2003 11:17 pm Posts: 1020
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 Re: Emperor Edition rule changes
Well, I'd assume your Province Strength would drop to zero, you'd lose out on some gold, and lose what ever abilities your box had.
_________________ Crab Clan * Samurai * Kolat * Taskmaster Magistrate * Emerald * Jade Hand * Loyal Smart Ass * Experienced 3 * Unique
Your Kolat cards can not be targeted by other players, because they do not exist.
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| Tue Oct 25, 2011 8:19 pm |
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remi
Hohei
Joined: Fri Mar 19, 2010 12:13 pm Posts: 40 Location: Paris, France
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 Re: Emperor Edition rule changes
Hi, Your entire clan looks at you, you are banished;) That's make no sense... if you do not have a stronghold, you do not have any clan, where does your Sensei go ? Please, forget that... a stronghold should be protected. Ken, Kyuden Hida XP is destroyed by Iris Festival too. There is an event that allow you to bring a face-up personality into play at the end of your first event phase. During your first action phase it is quite easy to discard personalities... then you can use Black Pearl XP to do stupid effects. Well, I stop thinking about that but the scenario posted by Ken seems quite possible under my eyes. Regards, Rémi.
_________________P'an Ku first Fan !
My life for the Unicorn Clan !
L5R 2010 WORLD CHAMPIONSHIPS
English Report : Click Here !
Let's play Legacy !
Most of the Legacy rule questions asked over the AEG Boards are listed here.
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| Wed Oct 26, 2011 8:38 am |
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